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InvisibleSoldiers
- Senior Member
- Posts: 114
- Joined: Fri Mar 15, 2019 6:08 am
Postby InvisibleSoldiers » Mon Jun 03, 2019 12:07 am
Is it possible to print a player's message before a command starts processing?
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Ayuto
- Project Leader
- Posts: 2210
- Joined: Sat Jul 07, 2012 8:17 am
- Location: Germany
Postby Ayuto » Mon Jun 03, 2019 4:16 am
I think the player_say event should work for that case.
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