This allows me to take the log output from the server console (via the log cvar) and pipe it into a file which I will later need to upload somewhere when the match ends.
Example log line:
Code: Select all
L 06/26/2020 - 06:11:13: "Moon<2><[U:1:80225322]><Blue>" triggered "shot_fired" (weapon "scattergun")
Capturing all server output would prob have a notable performance penalty and is unnecessary if I can just hook the game log.
Anyway I have no idea ahow to do this; I was unable to find anything on the wiki / source code for it