[CS:GO] Server module

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velocity
Senior Member
Posts: 181
Joined: Sat May 10, 2014 6:17 pm

[CS:GO] Server module

Postby velocity » Fri May 03, 2019 2:56 pm

Using Server.tick_interval returns a property object? How to read?
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Ayuto
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Location: Germany

Re: [CS:GO] Server module

Postby Ayuto » Fri May 03, 2019 3:19 pm

Server is the class, while server is its singleton instance:

Syntax: Select all

from engines.server import server

print(server.tick_interval)
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velocity
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Posts: 181
Joined: Sat May 10, 2014 6:17 pm

Re: [CS:GO] Server module

Postby velocity » Fri May 03, 2019 3:19 pm

Alright thanks

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