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Paintball

Posted: Mon Mar 31, 2014 7:42 pm
by Ayuto
Hey,

here is a little paintball plugin! :)

Image
Image

Installation

Thanks to L'In20Cible for the paintball decals!

Posted: Fri Aug 21, 2015 5:12 pm
by Ayuto
Updated the plugin to work with the latest Source.Python version.

Re: Paintball

Posted: Wed Aug 31, 2016 10:19 pm
by Kill
Hello, newb here, when I try to load it, it shows an error: ImportError: cannot import name 'temp_entities'.
How do I fix it?

I have Python 3 installed, using Windows.

Re: Paintball

Posted: Wed Aug 31, 2016 10:30 pm
by iPlayer
Hi, welcome to the community!
Source.Python develops very rapidly, and old plugins tend to become outdated. There's nothing you have done wrong in your installation, just wait till the plugin author updates the plugin.
Or I might also update when I am back home.
Thanks for pointing this out.

Re: Paintball

Posted: Wed Aug 31, 2016 10:34 pm
by Kill
iPlayer wrote:Hi, welcome to the community!
Source.Python develops very rapidly, and old plugins tend to become outdated. There's nothing you have done wrong in your installation, just wait till the plugin author updates the plugin.
Or I might also update when I am back home.
Thanks for pointing this out.


Thanks!! Been watching it for quite some time, but I think I'll start to fiddle with it.

Ah, I see. I don't even need Python installed, do I :P?

Re: Paintball

Posted: Wed Aug 31, 2016 10:46 pm
by L'In20Cible
No, you don't need python installed on your machine to run Source.Python on your game server (it has its own builtin).

Re: Paintball

Posted: Thu Sep 01, 2016 5:50 am
by Ayuto
Just updated it to work with the latest Source.Python version:
https://github.com/Ayuto/Paintball/comm ... ea336093ef

Re: Paintball

Posted: Sat Oct 06, 2018 7:03 pm
by Painkiller
Does not work under HL2: DM

Re: Paintball

Posted: Sat Oct 06, 2018 7:51 pm
by VinciT
HL2DM doesn't have the bullet_impact event that this plugin uses, which is why it doesn't work in that game.
I believe the workaround for this would be to hook FireBullets (needs an offset) or TE_HL2MPFireBullets (needs a signature).

Re: Paintball

Posted: Sun Oct 07, 2018 11:30 am
by Painkiller
Can you Post here the Code for This?