DeathBeam v1.0.0
Posted: Sun Jul 29, 2018 9:20 pm
DeathBeam adds laser beams when a player dies to show the path from the killer's weapon to the location where the victim was shot.
The plugin has so far only been tested on CS:S, but should work on other OrangeBox games, as well as CS:GO. I will work to verify support for other games when I have the opportunity.
Here is the default configuration for CS:S:
Currently, only team colors are supported, and all players see all death beams.
To create the configuration file, load death_beam on the server once and the default file will be created at ../cfg/source-python/death_beam.cfg. Edit the file to your liking and then re-load death_beam.
If you have suggestions or notice any bugs for the plugin, please feel free to post them on the issues list:
https://github.com/satoon101/DeathBeam/issues
Thanks, and enjoy :)
Current version download
The plugin has so far only been tested on CS:S, but should work on other OrangeBox games, as well as CS:GO. I will work to verify support for other games when I have the opportunity.
Here is the default configuration for CS:S:
Code: Select all
// Default Value: 10
// Set to the width of the death beam.
db_beam_width 10
// Default Value: 4
// Set to the number of seconds for death beams to be visible.
db_beam_time 4
// Default Value: "sprites/laser.vmt"
// Set to which vmt file to use for the deathbeam.
db_beam_model "sprites/laser.vmt"
Currently, only team colors are supported, and all players see all death beams.
To create the configuration file, load death_beam on the server once and the default file will be created at ../cfg/source-python/death_beam.cfg. Edit the file to your liking and then re-load death_beam.
If you have suggestions or notice any bugs for the plugin, please feel free to post them on the issues list:
https://github.com/satoon101/DeathBeam/issues
Thanks, and enjoy :)
Current version download