GG-WinnerMenu v1.0.3
Posted: Sat Oct 21, 2017 7:32 pm
GG-WinnerMenu is a sub-plugin for GunGame that allows the winner of the match to choose the next style of gameplay.
Installation
Download the attached zip file and extract it into your server's base directory (the same directory where you extracted Source.Python and GunGame).
Configuration
Once you have installed GG-WinnerMenu, GunGame must be loaded (reloaded) on your server to create the configuration file. The file should be located at ../addons/source-python/data/plugins/gungame/gg_winner_menu.ini. Edit the file to your liking. The default ini file currently looks like this:
The values (ie teamwork_elimination, ffa_deathmatch, etc..) should each have a corresponding cfg file on your server located at ../cfg/<value>.cfg (ie ../cfg/teamwork_elimination.cfg). You can use the gamemode configurations mentioned in the GunGame release thread, or create your own.
Once you have it configured, add gg plugin load winner_menu to one of the configuration files you use on your server and restart the server.
Help wanted/needed
There are translations for GG-WinnerMenu. Currently only English is supported. If you know more than one language, please assist me by posting a pull request to update the translations.
If you find a bug or enhancement, please submit an issue on the issue tracker or a pull request. The repository can be found here:
https://github.com/satoon101/GunGame-WinnerMenu
Current version download
Older versions
Installation
Download the attached zip file and extract it into your server's base directory (the same directory where you extracted Source.Python and GunGame).
Configuration
Once you have installed GG-WinnerMenu, GunGame must be loaded (reloaded) on your server to create the configuration file. The file should be located at ../addons/source-python/data/plugins/gungame/gg_winner_menu.ini. Edit the file to your liking. The default ini file currently looks like this:
Syntax: Select all
# List all game-modes with the file that should be executed.
# <menu name> = <cfg>
Elimination = elimination
TeamWork Elimination = teamwork_elimination
Elimination Objectives = elimination_objectives
TeamPlay Objectives = teamplay_objectives
Objectives Elimination = teamwork_elimination_objectives
Free for All DeathMatch = ffa_deathmatch
TeamPlay Elimination Objectives = teamplay_elimination_objectives
TeamPlay DeathMatch = teamplay_deathmatch
TeamWork = teamwork
Objectives = objectives
DeathMatch = deathmatch
Free for All Elimination = ffa_elimination
Free for All = ffa
TeamWork Objectives = teamwork_objectives
TeamPlay Elimination = teamplay_elimination
Regular = normal
TeamPlay = teamplay
The values (ie teamwork_elimination, ffa_deathmatch, etc..) should each have a corresponding cfg file on your server located at ../cfg/<value>.cfg (ie ../cfg/teamwork_elimination.cfg). You can use the gamemode configurations mentioned in the GunGame release thread, or create your own.
Once you have it configured, add gg plugin load winner_menu to one of the configuration files you use on your server and restart the server.
Help wanted/needed
There are translations for GG-WinnerMenu. Currently only English is supported. If you know more than one language, please assist me by posting a pull request to update the translations.
If you find a bug or enhancement, please submit an issue on the issue tracker or a pull request. The repository can be found here:
https://github.com/satoon101/GunGame-WinnerMenu
Current version download
Older versions