If you have any suggestions for rewards or punishments, or any suggestions for the plugin at all, feel free to post here or create an issue or pull request. The repository can be found here:
https://github.com/satoon101/SweetAndSourChicken
There are also translations for the configuration. If you know any languages not currently supported, please submit a pull request.
The current configuration (English version), looks like this by default:
Code: Select all
// Default Value: 50
// The percent (0 - 100) chance that both a reward and a punishment will be
// granted to the player.
sasc_percent_for_both 50
// Options:
// slow,damage,kill
// Default Value: ""
// Punishments to disable on the server.
sasc_disabled_punishments ""
// Options:
// health,armor,speed_boost
// Default Value: ""
// Rewards to disable on the server.
sasc_disabled_rewards ""
// Default Value: 20
// The maximum number of chickens on the map at any given time.
sasc_chicken_count 20
This plugin only works on CS:GO, as it uses the chicken entities that exist on that game.