[CS:S/CS:GO/HL2DM] Map Cycle (+SPA support)

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Painkiller
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Re: [CS:S/CS:GO/HL2DM] Map Cycle

Postby Painkiller » Sat Aug 05, 2017 7:34 am

Code: Select all

[
    {
        "filename": "al-qaeda1"
    },
    {
        "filename": "dm_7hour"
    },
    {
        "filename": "dm_13thfloor_remake_rocks"
    },
    {
        "filename": "dm_357_3_remake_rocks"
    },
    {
        "filename": "dm_balcony_beta4"
    },
    {
        "filename": "dm_battle_lobby_final"
    },
    {
        "filename": "dm_dead_end_zlodey"
    },
    {
        "filename": "dm_erde"
    },
    {
        "filename": "dm_fallout"
    },
    {
        "filename": "dm_farmland"
    },
    {
        "filename": "dm_frenzy_v2"
    },
    {
        "filename": "dm_havana_b"
    },
    {
        "filename": "dm_intel_final"
    },
    {
        "filename": "dm_island17"
    },
    {
        "filename": "dm_jailhouse"
    },
    {
        "filename": "dm_killbox_kbh"
    },
    {
        "filename": "dm_killbox_kbh_1"
    },
    {
        "filename": "dm_killbox_kbh_2_fix2"
    },
    {
        "filename": "dm_killbox_kbh_3"
    },
    {
        "filename": "dm_kybos_the_end"
    },
    {
        "filename": "dm_lostarena"
    },
    {
        "filename": "dm_lostvillage"
    },
    {
        "filename": "dm_lostvillage_two_final"
    },
    {
        "filename": "dm_madme_remix"
    },
    {
        "filename": "dm_mexicana_b7"
    },
    {
        "filename": "dm_no_smoke_center_night"
    },
    {
        "filename": "dm_octagon"
    },
    {
        "filename": "dm_pedamenopet_"
    },
    {
        "filename": "dm_plaza17_pgir"
    },
    {
        "filename": "dm_RocKs_airport"
    },
    {
        "filename": "dm_rocks_bounce_2_0"
    },
    {
        "filename": "dm_rocks_floodzone"
    },
    {
        "filename": "dm_RocKs_junk_7hours_city"
    },
    {
        "filename": "dm_rocks_karkand"
    },
    {
        "filename": "dm_rocks_noshahr_canals"
    },
    {
        "filename": "dm_rocks_operation_metro_c_base_final"
    },
    {
        "filename": "dm_rocks_operation_metro_v2"
    },
    {
        "filename": "dm_rocks_port"
    },
    {
        "filename": "dm_rocks_remake_shitbox"
    },
    {
        "filename": "dm_rocks_remake_trainzzz"
    },
    {
        "filename": "dm_rocks_scrapmetal"
    },
    {
        "filename": "dm_rocks_siege_of_shanghai_2"
    },
    {
        "filename": "dm_rocks_wake_island"
    },
    {
        "filename": "dm_rocks_zavod"
    },
    {
        "filename": "dm_rocks_ziba_tower_v2"
    },
    {
        "filename": "dm_sandland_b2"
    },
    {
        "filename": "dm_simpsons_v1"
    },
    {
        "filename": "dm_stad"
    },
    {
        "filename": "dm_tides_b"
    },
    {
        "filename": "dm_warlock_final"
    },
    {
        "filename": "dm_wild_wild_west_pcp"
    },
    {
        "filename": "sm_jags_desperados_v2_srka"
    }
]
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iPlayer
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Re: [CS:S/CS:GO/HL2DM] Map Cycle

Postby iPlayer » Mon Aug 21, 2017 6:37 am

Painkiller, try the latest version of the plugin. I've fixed a race condition that might have been causing your issue.

And by the way, I'd set mc_instant_change_level 1 on HL2DM, because I suspect there's no other opportunity to change the map besides when it won the voting (I mean no round ends etc).
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My plugins: Map Cycle • Killstreaker • DeadChat • Infinite Jumping • TripMines • AdPurge • Bot Damage • PLRBots • Entity AntiSpam

Hail, Companion. [...] Hands to yourself, sneak thief. Image
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iPlayer
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Re: [CS:S/CS:GO/HL2DM] Map Cycle

Postby iPlayer » Mon Aug 21, 2017 6:43 am

Map Cycle 2.2 release
This release fixes a couple of bugs and introduces support for SPA Map Cycle - Source.Python Admin custom plugin.
Image /id/its_iPlayer
My plugins: Map Cycle • Killstreaker • DeadChat • Infinite Jumping • TripMines • AdPurge • Bot Damage • PLRBots • Entity AntiSpam

Hail, Companion. [...] Hands to yourself, sneak thief. Image
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Painkiller
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Re: [CS:S/CS:GO/HL2DM] Map Cycle (+SPA support)

Postby Painkiller » Sat Aug 26, 2017 3:03 pm

I'm still testing at the time a lot of work but as soon as I have tested everything I report
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Painkiller
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Re: [CS:S/CS:GO/HL2DM] Map Cycle (+SPA support)

Postby Painkiller » Sun Sep 03, 2017 7:56 am

So now something could be tested.

I noticed when I am alone on the server, the map changes every 5 minutes automatically.

If several people play comes no voting 5 minutes before round end.

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