Replace or mute bms jumpmod sound(s)

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hugo5511
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Joined: Mon Jun 29, 2015 1:20 am

Replace or mute bms jumpmod sound(s)

Postby hugo5511 » Wed Jul 01, 2015 4:06 pm

bms is a nice mod but one of the issue's it has is with the jumpmod "hiss" in MP,
a hiss here and there in SP is cool, but in MP is starts sounding like a steam locomotive
with all the players long jumping.
I have recorded blank jumpmod_boost1.wav
jumpmod_boost2.wav
jumpmod_long1.wav

located at BMS>sound>weapons>jumpmod and added client side,in other mods
this would work (only you would hear the new sounds no one else).

So plan b was to take a new bms level and add the new blank .wav sounds
to the map via packrat. This worked on the first map play but after a changelevel
and back to the same map (with the blank sounds) the original ones came back.


Any ideas on how to remove/replace/mute the jumpmod snd(s)

Thanks

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