[HL2DM] Remove Map Overlays

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Painkiller
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Posts: 272
Joined: Sun Mar 01, 2015 8:09 am
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Re: [HL2DM] Remove Map Overlays

Postby Painkiller » Tue Nov 01, 2016 3:54 pm

I do not want to upset.
I have the server with each of this script several times rebooted and also the plugin reloaded and it does not work.

Ah, is it perhaps back to the source python version?

I need the latest?
User avatar
Painkiller
Senior Member
Posts: 272
Joined: Sun Mar 01, 2015 8:09 am
Contact:

Re: [HL2DM] Remove Map Overlays

Postby Painkiller » Tue Nov 01, 2016 4:09 pm

L'In20Cible wrote:At this point, I think you want to remove them all no matter what:

Syntax: Select all

from listeners import OnEntityCreated

@OnEntityCreated
def on_entity_created(base_entity):
if base_entity.classname != 'env_screenoverlay':
return

base_entity.remove()


Since you seem to have trouble installing the codes, please read the following article: http://wiki.sourcepython.com/developing ... rst-plugin


Mr. L'In20Cible,
It works wonderfully
Apologize I always forget that I must update SP.
SP is a small child
It lern and grows.

Thank you very much.

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