HL2:NPC HEADSHOT

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daren adler
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HL2:NPC HEADSHOT

Postby daren adler » Tue Apr 26, 2022 6:23 pm

Is there a way to be able to use the headshot sound and overlay from https://forums.sourcepython.com/viewtopic.php?f=37&t=1372&start=60 for the hl2 npc's ?. Like the npc_combine_s, combine_soldier, combine_soldier_prisonguard, combine_super_soldier, police. These are not bots, they are from the hl2. Thank you and have a great day :cool: :cool:
cssbestrpg
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Re: HL2:NPC HEADSHOT

Postby cssbestrpg » Sat Apr 30, 2022 2:55 pm

daren adler wrote:Is there a way to be able to use the headshot sound and overlay from https://forums.sourcepython.com/viewtopic.php?f=37&t=1372&start=60 for the hl2 npc's ?. Like the npc_combine_s, combine_soldier, combine_soldier_prisonguard, combine_super_soldier, police. These are not bots, they are from the hl2. Thank you and have a great day :cool: :cool:


It should be possible, i might later make it
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daren adler
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Posts: 307
Joined: Sat May 18, 2019 7:42 pm

Re: HL2:NPC HEADSHOT

Postby daren adler » Sun May 01, 2022 3:27 pm

cssbestrpg wrote:
daren adler wrote:Is there a way to be able to use the headshot sound and overlay from https://forums.sourcepython.com/viewtopic.php?f=37&t=1372&start=60 for the hl2 npc's ?. Like the npc_combine_s, combine_soldier, combine_soldier_prisonguard, combine_super_soldier, police. These are not bots, they are from the hl2. Thank you and have a great day :cool: :cool:


It should be possible, i might later make it


OK :cool: :cool:
cssbestrpg
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Re: HL2:NPC HEADSHOT

Postby cssbestrpg » Mon May 02, 2022 9:33 am

Does the overlay/sound need to happen when headshot the npc?
Can you give me list of the npc to work on?
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daren adler
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Posts: 307
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Re: HL2:NPC HEADSHOT

Postby daren adler » Mon May 02, 2022 2:41 pm

lets try these 2 npc_zombie, npc_vortigaunt and npc_combine_s
cssbestrpg
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Posts: 234
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Re: HL2:NPC HEADSHOT

Postby cssbestrpg » Mon May 09, 2022 6:29 pm

daren adler wrote:lets try these 2 npc_zombie, npc_vortigaunt and npc_combine_s

Ok, tomorrow i start working on that code.
Should it uses same overlay/sounds that have in the plugin you linked?
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daren adler
Senior Member
Posts: 307
Joined: Sat May 18, 2019 7:42 pm

Re: HL2:NPC HEADSHOT

Postby daren adler » Tue May 10, 2022 4:20 pm

cssbestrpg wrote:
daren adler wrote:lets try these 2 npc_zombie, npc_vortigaunt and npc_combine_s

Ok, tomorrow i start working on that code.
Should it uses same overlay/sounds that have in the plugin you linked?


yes please.

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