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satoon101
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Posts: 2697
Joined: Sat Jul 07, 2012 1:59 am

Postby satoon101 » Sun Oct 11, 2015 4:12 pm

The current code seems to work fine for me. I would recommend using a translation file to hold the messages, though. I had to remove the special characters to get it to load on my server.

A couple other pointers. First, you can just have your terro variable in the global scope instead of defining it each time you wish to use it:
[python]terro = PlayerIter('t')[/python]

Also, in case you missed it, look at Ayuto's last post. You do not have to use the * character when passing to the send method anymore.
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Jerome69
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Joined: Wed Sep 23, 2015 3:20 pm

Postby Jerome69 » Mon Oct 12, 2015 3:15 pm

It seems working for me too. Maybe I was using an old version of my script, or the server was overload with all plugins :)

I have deleted the * character and added the "terro" variable as you told me.

I will add a translation file later. Thanks

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