Syntax: Select all
# SourcePython
from events import Event
from players.entity import PlayerEntity
from players.helpers import index_from_userid
from engines.sound import Sound, VOL_NORM, SOUND_FROM_WORLD
from filters.recipients import RecipientFilter
from listeners import LevelInit
cheer = Sound((), SOUND_FROM_WORLD, "cheer/cheer_1.wav", download=True, volume=VOL_NORM)
def load():
cheer.precache()
@LevelInit
def map_start(mapname):
cheer.precache()
@Event
def player_jump(game_event):
player = PlayerEntity(index_from_userid(game_event.get_int('userid')))
cheer.play(RecipientFilter(player.index))
script loads and downloaded sound file but no sound played
tested game: CSGO