Subscript loading

Please post any questions about developing your plugin here. Please use the search function before posting!
User avatar
mister-man
Member
Posts: 70
Joined: Wed Aug 29, 2012 7:09 pm
Location: Germany

Subscript loading

Postby mister-man » Thu Aug 15, 2013 8:39 pm

Hay,

currently I'm at the point, that I must figure out the best way to load subscripts (with game events etc) in SP.
I found in these board that "sp load script/subscript" doesn't work. But what's the best way to load a subscript?!

Thanks
----------

Community of Gamers --> http://c-o-g.de
Omega_K2
Senior Member
Posts: 227
Joined: Sat Jul 07, 2012 3:05 am
Location: Europe
Contact:

Postby Omega_K2 » Thu Aug 15, 2013 10:19 pm

They don't want this feature for some reason :| You gotta write that yourself.
http://www.sourcepython.com/showthread.php?55-Some-more-unload-load-suggestions-changes&highlight=subscript
Libraries: k2tools
Plugins (any): GSRPG (soon) | Pretty Status List | MySQLAds (soon)
Plugins (game-specific): None atm

If you happen to find a bug or need help, either post in the release threads or contact me in IRC gamesurge.net:6667 / #sourcepython
User avatar
mister-man
Member
Posts: 70
Joined: Wed Aug 29, 2012 7:09 pm
Location: Germany

Postby mister-man » Fri Aug 16, 2013 12:11 pm

Okay, but what way to handle subscripts do you suggest.
I tried something, but it doesn't work.
----------



Community of Gamers --> http://c-o-g.de
Omega_K2
Senior Member
Posts: 227
Joined: Sat Jul 07, 2012 3:05 am
Location: Europe
Contact:

Postby Omega_K2 » Sat Aug 17, 2013 2:20 am

Write your own load/unload function as satoon said
Libraries: k2tools

Plugins (any): GSRPG (soon) | Pretty Status List | MySQLAds (soon)

Plugins (game-specific): None atm



If you happen to find a bug or need help, either post in the release threads or contact me in IRC gamesurge.net:6667 / #sourcepython

Return to “Plugin Development Support”

Who is online

Users browsing this forum: No registered users and 47 guests