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[CS:GO] Server module

Posted: Fri May 03, 2019 2:56 pm
by velocity
Using Server.tick_interval returns a property object? How to read?

Re: [CS:GO] Server module

Posted: Fri May 03, 2019 3:19 pm
by Ayuto
Server is the class, while server is its singleton instance:

Syntax: Select all

from engines.server import server

print(server.tick_interval)

Re: [CS:GO] Server module

Posted: Fri May 03, 2019 3:19 pm
by velocity
Alright thanks