is there a possibility there?
The problem is that you spawnt on the ground with every map.
Syntax: Select all
player = Player.from_userid(event['userid'])
if player.index not in internal_db['player_indexs'] and not internal_db['prepare_mode']:
SayText2('\x03[BattleRoyale] You cannot spawn yet please wait!').send(player.index)
player.teleport(internal_db['center'] + Vector(0, 0, int(SETTINGS['Settings']['spawn_height'])), None,
Vector(randint(-800, 800), randint(-800, 800), 500))
player.delay(2, noblock_spawn, args=(player,))