Loading SP Problem (May not be a problem on our side)

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Predz
Senior Member
Posts: 158
Joined: Wed Aug 08, 2012 9:05 pm
Location: Bristol, United Kingdom

Loading SP Problem (May not be a problem on our side)

Postby Predz » Sun Sep 20, 2015 9:06 am

Hey. I just purchased a server from verygames.co.uk so I can stop using a dedicated server on my computer for testing plugins. I know it works on my computer, but have just uploaded it to the verygames server and seems to crash everytime it is attempted to be loaded. Anything I should be aware of that I may need to tell verygames? Possibly permission problems?

Log is below:

Code: Select all

Sun Sep 20 10:49:10 CEST 2015 - Server is starting now!

Setting breakpad minidump AppID = 740
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/usr/games/.steam/sdk32/steamclient.so
with error:
/usr/games/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
LD_LIBRARY_PATH=/data/service8014/data/service_item_49574/bin:/data/service8014/data/service_item_49574:/data/service8014/data/service_item_49574/bin::/bin:
#
#Console initialized.
#Using breakpad minidump system 740/13502.215.DC
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[Source.Python] Loading...
[Source.Python] Failed to load the main module.
[Source.Python] Could not initialize python.
Failed to load plugin "addons/source-python"
[Source.Python] Unloading...
[Source.Python] Failed to unload the main module.
[Source.Python] Unloaded successfully.
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Unknown command "port"
Setting mapgroup to 'mg_bomb'
ApplyGameSettings: Invalid mapgroup name mg_bomb
---- Host_NewGame ----
Host_NewGame on map de_dust2
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
sv_auto_adjust_bot_difficulty - 1
sv_bots_get_easier_each_win - 0
sv_bots_force_rebuy_every_round - 0
sv_bots_get_harder_after_each_wave - 0
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
cash_team_survive_guardian_wave - 1000
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
sv_buy_status_override - -1
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary -
mp_ct_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary -
mp_t_default_grenades -
mp_buy_allow_grenades - 1
mp_weapons_allow_typecount - 5
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
mp_maxrounds - 0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_timelimit - 5
mp_warmuptime - 30
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 5.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_PreMinidumpCallback: updating dump comment
crash_20150920104915_1.dmp[9881]: Uploading dump (out-of-process)
/tmp/dumps/crash_20150920104915_1.dmp
crash_20150920104915_1.dmp[9881]: Finished uploading minidump (out-of-process): success = no
crash_20150920104915_1.dmp[9881]: error: libcurl.so: cannot open shared object file: No such file or directory
crash_20150920104915_1.dmp[9881]: file ''/tmp/dumps/crash_20150920104915_1.dmp'', upload no: ''libcurl.so: cannot open shared object file: No such file or directory''
Sun Sep 20 10:49:16 CEST 2015 - Server has crashed ! (status: 139)
Sun Sep 20 10:49:16 CEST 2015 - Server do not boot ? :(
Sun Sep 20 10:49:16 CEST 2015 - Waiting 60 seconds...
User avatar
satoon101
Project Leader
Posts: 2697
Joined: Sat Jul 07, 2012 1:59 am

Postby satoon101 » Sun Sep 20, 2015 12:45 pm

It very well could be a permissions problem. Could you have them add +developer 1 to the command line when starting the server? I am not 100% sure it is the cause of the server crashing, according to the log you provided, as a lot happens after SP fails to load.

*Edit: The first file that is created by SP is the core_settings.ini in ../cfg/source-python/. See if that file was created, and if not, I would bet that is why SP is failing to load. The server will need write permission to that directory to create the file.
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