class ConnectionlessPacketHandler(object):
__class__ = None
def __delattr__(self, *args, **kwargs):
pass
__dict__ = None
def __dir__(self, *args, **kwargs):
pass
__doc__ = None
def __eq__(self, *args, **kwargs):
pass
def __format__(self, *args, **kwargs):
pass
def __ge__(self, *args, **kwargs):
pass
def __getattribute__(self, *args, **kwargs):
pass
def __gt__(self, *args, **kwargs):
pass
def __hash__(self, *args, **kwargs):
pass
def __init__(self, *args, **kwargs):
pass
def __init_subclass__(self, *args, **kwargs):
pass
def __le__(self, *args, **kwargs):
pass
def __lt__(self, *args, **kwargs):
pass
__module__ = '_engines._server'
def __ne__(self, *args, **kwargs):
pass
def __new__(self, *args, **kwargs):
pass
def __reduce__(self, *args, **kwargs):
pass
def __reduce_ex__(self, *args, **kwargs):
pass
def __repr__(self, *args, **kwargs):
pass
def __setattr__(self, *args, **kwargs):
pass
def __sizeof__(self, *args, **kwargs):
pass
def __str__(self, *args, **kwargs):
pass
def __subclasshook__(self, *args, **kwargs):
pass
@property
def __weakref__(self):
pass
@__weakref__.setter
def __weakref__(self, value):
pass
class QueryCvarStatus(object):
INVALID = 2
NOT_FOUND = 1
PROTECTED = 3
SUCCESS = 0
def __abs__(self, *args, **kwargs):
pass
def __add__(self, *args, **kwargs):
pass
def __and__(self, *args, **kwargs):
pass
def __bool__(self, *args, **kwargs):
pass
def __ceil__(self, *args, **kwargs):
pass
__class__ = None
def __delattr__(self, *args, **kwargs):
pass
def __dir__(self, *args, **kwargs):
pass
def __divmod__(self, *args, **kwargs):
pass
__doc__ = None
def __eq__(self, *args, **kwargs):
pass
def __float__(self, *args, **kwargs):
pass
def __floor__(self, *args, **kwargs):
pass
def __floordiv__(self, *args, **kwargs):
pass
def __format__(self, *args, **kwargs):
pass
def __ge__(self, *args, **kwargs):
pass
def __getattribute__(self, *args, **kwargs):
pass
def __getnewargs__(self, *args, **kwargs):
pass
def __gt__(self, *args, **kwargs):
pass
def __hash__(self, *args, **kwargs):
pass
def __index__(self, *args, **kwargs):
pass
def __init__(self, *args, **kwargs):
pass
def __init_subclass__(self, *args, **kwargs):
pass
def __int__(self, *args, **kwargs):
pass
def __invert__(self, *args, **kwargs):
pass
def __le__(self, *args, **kwargs):
pass
def __lshift__(self, *args, **kwargs):
pass
def __lt__(self, *args, **kwargs):
pass
def __mod__(self, *args, **kwargs):
pass
__module__ = '_engines._server'
def __mul__(self, *args, **kwargs):
pass
def __ne__(self, *args, **kwargs):
pass
def __neg__(self, *args, **kwargs):
pass
def __new__(self, *args, **kwargs):
pass
def __or__(self, *args, **kwargs):
pass
def __pos__(self, *args, **kwargs):
pass
def __pow__(self, *args, **kwargs):
pass
def __radd__(self, *args, **kwargs):
pass
def __rand__(self, *args, **kwargs):
pass
def __rdivmod__(self, *args, **kwargs):
pass
def __reduce__(self, *args, **kwargs):
pass
def __reduce_ex__(self, *args, **kwargs):
pass
def __repr__(self, *args, **kwargs):
pass
def __rfloordiv__(self, *args, **kwargs):
pass
def __rlshift__(self, *args, **kwargs):
pass
def __rmod__(self, *args, **kwargs):
pass
def __rmul__(self, *args, **kwargs):
pass
def __ror__(self, *args, **kwargs):
pass
def __round__(self, *args, **kwargs):
pass
def __rpow__(self, *args, **kwargs):
pass
def __rrshift__(self, *args, **kwargs):
pass
def __rshift__(self, *args, **kwargs):
pass
def __rsub__(self, *args, **kwargs):
pass
def __rtruediv__(self, *args, **kwargs):
pass
def __rxor__(self, *args, **kwargs):
pass
def __setattr__(self, *args, **kwargs):
pass
def __sizeof__(self, *args, **kwargs):
pass
def __str__(self, *args, **kwargs):
pass
def __sub__(self, *args, **kwargs):
pass
def __subclasshook__(self, *args, **kwargs):
pass
def __truediv__(self, *args, **kwargs):
pass
def __trunc__(self, *args, **kwargs):
pass
def __xor__(self, *args, **kwargs):
pass
def bit_length(self, *args, **kwargs):
pass
def conjugate(self, *args, **kwargs):
pass
@property
def denominator(self):
pass
@denominator.setter
def denominator(self, value):
pass
def from_bytes(self, *args, **kwargs):
pass
@property
def imag(self):
pass
@imag.setter
def imag(self, value):
pass
@property
def name(self):
pass
@name.setter
def name(self, value):
pass
names = None
@property
def numerator(self):
pass
@numerator.setter
def numerator(self, value):
pass
@property
def real(self):
pass
@real.setter
def real(self, value):
pass
def to_bytes(self, *args, **kwargs):
pass
values = None
class Server(ConnectionlessPacketHandler):
__class__ = None
def __delattr__(self, *args, **kwargs):
pass
__dict__ = None
def __dir__(self, *args, **kwargs):
pass
__doc__ = None
def __eq__(self, *args, **kwargs):
pass
def __format__(self, *args, **kwargs):
pass
def __ge__(self, *args, **kwargs):
pass
def __getattribute__(self, *args, **kwargs):
pass
def __gt__(self, *args, **kwargs):
pass
def __hash__(self, *args, **kwargs):
pass
def __init__(self, *args, **kwargs):
pass
def __init_subclass__(self, *args, **kwargs):
pass
def __le__(self, *args, **kwargs):
pass
def __lt__(self, *args, **kwargs):
pass
__module__ = '_engines._server'
def __ne__(self, *args, **kwargs):
pass
def __new__(self, *args, **kwargs):
pass
def __reduce__(self, *args, **kwargs):
pass
def __reduce_ex__(self, *args, **kwargs):
pass
def __repr__(self, *args, **kwargs):
pass
def __setattr__(self, *args, **kwargs):
pass
def __sizeof__(self, *args, **kwargs):
pass
def __str__(self, *args, **kwargs):
pass
def __subclasshook__(self, *args, **kwargs):
pass
@property
def __weakref__(self):
pass
@__weakref__.setter
def __weakref__(self, value):
pass
def _obj(self, *args, **kwargs):
pass
def _ptr(self, *args, **kwargs):
pass
_size = 4
def broadcast_message(self, *args, **kwargs):
pass
@property
def class_bits(self):
pass
@class_bits.setter
def class_bits(self, value):
pass
@property
def client_count(self):
pass
@client_count.setter
def client_count(self, value):
pass
def disconnect_client(self, *args, **kwargs):
pass
def get_client(self, *args, **kwargs):
pass
def get_player_info(self, *args, **kwargs):
pass
def is_active(self, *args, **kwargs):
pass
def is_dedicated(self, *args, **kwargs):
pass
def is_hltv(self, *args, **kwargs):
pass
def is_loading(self, *args, **kwargs):
pass
def is_multiplayer(self, *args, **kwargs):
pass
def is_pausable(self, *args, **kwargs):
pass
@property
def map_name(self):
pass
@map_name.setter
def map_name(self, value):
pass
@property
def max_clients(self):
pass
@max_clients.setter
def max_clients(self, value):
pass
@property
def name(self):
pass
@name.setter
def name(self, value):
pass
@property
def net_stats(self):
pass
@net_stats.setter
def net_stats(self, value):
pass
@property
def num_classes(self):
pass
@num_classes.setter
def num_classes(self, value):
pass
@property
def num_clients(self):
pass
@num_clients.setter
def num_clients(self, value):
pass
@property
def num_fake_clients(self):
pass
@num_fake_clients.setter
def num_fake_clients(self, value):
pass
@property
def num_players(self):
pass
@num_players.setter
def num_players(self, value):
pass
@property
def num_proxies(self):
pass
@num_proxies.setter
def num_proxies(self, value):
pass
@property
def password(self):
pass
@password.setter
def password(self, value):
pass
@property
def paused(self):
pass
@paused.setter
def paused(self, value):
pass
@property
def spawn_count(self):
pass
@spawn_count.setter
def spawn_count(self, value):
pass
@property
def tick(self):
pass
@tick.setter
def tick(self, value):
pass
@property
def tick_interval(self):
pass
@tick_interval.setter
def tick_interval(self, value):
pass
@property
def time(self):
pass
@time.setter
def time(self, value):
pass
@property
def udp_port(self):
pass
@udp_port.setter
def udp_port(self, value):
pass
class _EngineServer(object):
__class__ = None
def __delattr__(self, *args, **kwargs):
pass
__dict__ = None
def __dir__(self, *args, **kwargs):
pass
__doc__ = None
def __eq__(self, *args, **kwargs):
pass
def __format__(self, *args, **kwargs):
pass
def __ge__(self, *args, **kwargs):
pass
def __getattribute__(self, *args, **kwargs):
pass
def __gt__(self, *args, **kwargs):
pass
def __hash__(self, *args, **kwargs):
pass
def __init__(self, *args, **kwargs):
pass
def __init_subclass__(self, *args, **kwargs):
pass
def __le__(self, *args, **kwargs):
pass
def __lt__(self, *args, **kwargs):
pass
__module__ = '_engines._server'
def __ne__(self, *args, **kwargs):
pass
def __new__(self, *args, **kwargs):
pass
def __reduce__(self, *args, **kwargs):
pass
def __reduce_ex__(self, *args, **kwargs):
pass
def __repr__(self, *args, **kwargs):
pass
def __setattr__(self, *args, **kwargs):
pass
def __sizeof__(self, *args, **kwargs):
pass
def __str__(self, *args, **kwargs):
pass
def __subclasshook__(self, *args, **kwargs):
pass
@property
def __weakref__(self):
pass
@__weakref__.setter
def __weakref__(self, value):
pass
def _obj(self, *args, **kwargs):
pass
def _ptr(self, *args, **kwargs):
pass
_size = 4
@property
def achievement_mgr(self):
pass
@achievement_mgr.setter
def achievement_mgr(self, value):
pass
def add_origin_to_pvs(self, *args, **kwargs):
pass
def alloc_level_static_data(self, *args, **kwargs):
pass
def allow_immediate_edict_reuse(self, *args, **kwargs):
pass
@property
def app_id(self):
pass
@app_id.setter
def app_id(self, value):
pass
def build_entity_cluster_list(self, *args, **kwargs):
pass
def change_level(self, *args, **kwargs):
pass
def check_areas_connected(self, *args, **kwargs):
pass
def check_box_in_pvs(self, *args, **kwargs):
pass
def check_head_node_visible(self, *args, **kwargs):
pass
def check_origin_in_pvs(self, *args, **kwargs):
pass
def clean_up_entity_cluster_list(self, *args, **kwargs):
pass
def clear_save_dir_after_client_load(self, *args, **kwargs):
pass
def client_command(self, *args, **kwargs):
pass
def client_command_key_values(self, *args, **kwargs):
pass
def client_printf(self, *args, **kwargs):
pass
@property
def cluster_count(self):
pass
@cluster_count.setter
def cluster_count(self, value):
pass
def con_nprintf(self, *args, **kwargs):
pass
def con_nxprintf(self, *args, **kwargs):
pass
def create_edict(self, *args, **kwargs):
pass
def create_fake_client(self, *args, **kwargs):
pass
def create_fake_client_ex(self, *args, **kwargs):
pass
def create_spatial_partition(self, *args, **kwargs):
pass
def crosshair_angle(self, *args, **kwargs):
pass
def destroy_spatial_partition(self, *args, **kwargs):
pass
def draw_map_to_scratch_pad(self, *args, **kwargs):
pass
def emit_ambient_sound(self, *args, **kwargs):
pass
def ensure_instance_baseline(self, *args, **kwargs):
pass
@property
def entity_count(self):
pass
@entity_count.setter
def entity_count(self, value):
pass
def fade_client_volume(self, *args, **kwargs):
pass
def force_exact_file(self, *args, **kwargs):
pass
def force_flush_entity(self, *args, **kwargs):
pass
def force_model_bounds(self, *args, **kwargs):
pass
def force_simple_material(self, *args, **kwargs):
pass
@property
def game_server_steamid(self):
pass
@game_server_steamid.setter
def game_server_steamid(self, value):
pass
def get_area(self, *args, **kwargs):
pass
def get_area_bits(self, *args, **kwargs):
pass
def get_area_portal_plane(self, *args, **kwargs):
pass
def get_change_accessor(self, *args, **kwargs):
pass
def get_client_convar_value(self, *args, **kwargs):
pass
def get_client_cross_play_platform(self, *args, **kwargs):
pass
def get_client_steamid(self, *args, **kwargs):
pass
def get_client_xuid(self, *args, **kwargs):
pass
def get_cluster_for_origin(self, *args, **kwargs):
pass
def get_engine_hltv_info(self, *args, **kwargs):
pass
def get_entity_transmit_bits_for_client(self, *args, **kwargs):
pass
def get_loading_process_for_userid(self, *args, **kwargs):
pass
def get_paint_map_data_rle(self, *args, **kwargs):
pass
def get_player_info(self, *args, **kwargs):
pass
def get_player_net_info(self, *args, **kwargs):
pass
def get_prev_check_transmit_info(self, *args, **kwargs):
pass
def get_pvs_for_cluster(self, *args, **kwargs):
pass
def get_replayis_creating_xbox_reslist(self, *args, **kwargs):
pass
def get_single_player_shared_memory_space(self, *args, **kwargs):
pass
def get_split_screen_player_for_edict(self, *args, **kwargs):
pass
def has_paint_map(self, *args, **kwargs):
pass
def host_validated_session(self, *args, **kwargs):
pass
def is_active_app(self, *args, **kwargs):
pass
def is_any_client_low_violence(self, *args, **kwargs):
pass
def is_client_fully_authenticated(self, *args, **kwargs):
pass
def is_creating_reslist(self, *args, **kwargs):
pass
def is_decal_precached(self, *args, **kwargs):
pass
def is_dedicated_server(self, *args, **kwargs):
pass
def is_dedicated_server_for_ps3(self, *args, **kwargs):
pass
def is_dedicated_server_for_xbox(self, *args, **kwargs):
pass
def is_generic_precached(self, *args, **kwargs):
pass
def is_in_edit_mode(self, *args, **kwargs):
pass
def is_internal_build(self, *args, **kwargs):
pass
def is_level_main_menu_background(self, *args, **kwargs):
pass
def is_log_enabled(self, *args, **kwargs):
pass
def is_low_violence(self, *args, **kwargs):
pass
def is_map_valid(self, *args, **kwargs):
pass
def is_model_precached(self, *args, **kwargs):
pass
def is_override_load_game_ents_on(self, *args, **kwargs):
pass
def is_paused(self, *args, **kwargs):
pass
def is_split_screen_player(self, *args, **kwargs):
pass
def is_userid_in_use(self, *args, **kwargs):
pass
def latency_for_choreo_sounds(self, *args, **kwargs):
pass
@property
def launch_options(self):
pass
@launch_options.setter
def launch_options(self, value):
pass
def light_style(self, *args, **kwargs):
pass
def load_adjacent_ents(self, *args, **kwargs):
pass
def load_game_state(self, *args, **kwargs):
pass
def load_paint_map_data_rle(self, *args, **kwargs):
pass
def lock_network_string_tables(self, *args, **kwargs):
pass
def log_print(self, *args, **kwargs):
pass
@property
def map_entities_string(self):
pass
@map_entities_string.setter
def map_entities_string(self, value):
pass
def message_determine_multicast_recipients(self, *args, **kwargs):
pass
def multiplayer_end_game(self, *args, **kwargs):
pass
def notify_edict_flags_change(self, *args, **kwargs):
pass
def paint_all_surfaces(self, *args, **kwargs):
pass
def pause(self, *args, **kwargs):
pass
def playback_temp_entity(self, *args, **kwargs):
pass
def precache_decal(self, *args, **kwargs):
pass
def precache_generic(self, *args, **kwargs):
pass
def precache_model(self, *args, **kwargs):
pass
def refresh_screen_if_necessary(self, *args, **kwargs):
pass
def remove_all_paint(self, *args, **kwargs):
pass
def remove_edict(self, *args, **kwargs):
pass
def replay(self, *args, **kwargs):
pass
def reserve_server_for_queued_game(self, *args, **kwargs):
pass
def reset_pvs(self, *args, **kwargs):
pass
def send_paint_map_data_to_client(self, *args, **kwargs):
pass
def sentence_group_index_from_name(self, *args, **kwargs):
pass
def sentence_group_name_from_index(self, *args, **kwargs):
pass
def sentence_group_pick(self, *args, **kwargs):
pass
def sentence_group_pick_sequential(self, *args, **kwargs):
pass
def sentence_index_from_name(self, *args, **kwargs):
pass
def sentence_length(self, *args, **kwargs):
pass
def sentence_name_from_index(self, *args, **kwargs):
pass
@property
def server(self):
pass
@server.setter
def server(self, value):
pass
@property
def server_version(self):
pass
@server_version.setter
def server_version(self, value):
pass
def set_area_portal_state(self, *args, **kwargs):
pass
def set_area_portal_states(self, *args, **kwargs):
pass
def set_dedicated_server_benchmark_mode(self, *args, **kwargs):
pass
def set_fake_client_convar_value(self, *args, **kwargs):
pass
def set_noclip_enabled(self, *args, **kwargs):
pass
def set_view(self, *args, **kwargs):
pass
@property
def shared_edict_change_info(self):
pass
@shared_edict_change_info.setter
def shared_edict_change_info(self, value):
pass
def solid_moved(self, *args, **kwargs):
pass
def sphere_paint_surface(self, *args, **kwargs):
pass
def sphere_trace_paint_surface(self, *args, **kwargs):
pass
def start_query_cvar_value(self, *args, **kwargs):
pass
def static_decal(self, *args, **kwargs):
pass
def text_message_get(self, *args, **kwargs):
pass
@property
def timescale(self):
pass
@timescale.setter
def timescale(self, value):
pass
def trigger_moved(self, *args, **kwargs):
pass
class _ServerGameDLL(object):
__class__ = None
def __delattr__(self, *args, **kwargs):
pass
__dict__ = None
def __dir__(self, *args, **kwargs):
pass
__doc__ = None
def __eq__(self, *args, **kwargs):
pass
def __format__(self, *args, **kwargs):
pass
def __ge__(self, *args, **kwargs):
pass
def __getattribute__(self, *args, **kwargs):
pass
def __gt__(self, *args, **kwargs):
pass
def __hash__(self, *args, **kwargs):
pass
def __init__(self, *args, **kwargs):
pass
def __init_subclass__(self, *args, **kwargs):
pass
def __le__(self, *args, **kwargs):
pass
def __lt__(self, *args, **kwargs):
pass
__module__ = '_engines._server'
def __ne__(self, *args, **kwargs):
pass
def __new__(self, *args, **kwargs):
pass
def __reduce__(self, *args, **kwargs):
pass
def __reduce_ex__(self, *args, **kwargs):
pass
def __repr__(self, *args, **kwargs):
pass
def __setattr__(self, *args, **kwargs):
pass
def __sizeof__(self, *args, **kwargs):
pass
def __str__(self, *args, **kwargs):
pass
def __subclasshook__(self, *args, **kwargs):
pass
@property
def __weakref__(self):
pass
@__weakref__.setter
def __weakref__(self, value):
pass
def _obj(self, *args, **kwargs):
pass
def _ptr(self, *args, **kwargs):
pass
_size = 4
@property
def all_server_classes(self):
pass
@all_server_classes.setter
def all_server_classes(self, value):
pass
@property
def game_description(self):
pass
@game_description.setter
def game_description(self, value):
pass
def server_hibernation_update(self, *args, **kwargs):
pass
def set_server_hibernation(self, *args, **kwargs):
pass
__doc__ = None
__loader__ = None
__name__ = None
__package__ = None
__spec__ = None
engine_server = None
def execute_server_command(*args, **kwargs):
pass
def insert_command_string(*args, **kwargs):
pass
def insert_server_command(*args, **kwargs):
pass
def queue_command_string(*args, **kwargs):
pass
def queue_server_command(*args, **kwargs):
pass
server_game_dll = None