sourcepython 64BIT

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cut-magic
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sourcepython 64BIT

Postby cut-magic » Sun Mar 16, 2025 2:01 pm

From what I understand on GitHub, because of the new updates, all source games have moved to 64-bit. Do the SourcePython developers prefer to rebuild it in 64-bit rather than repair it ?
Isn't that likely to break the EvenScript emulator ?
Usifit
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Re: sourcepython 64BIT

Postby Usifit » Sat Jul 05, 2025 5:35 am

Yeah, with Valve pushing all Source engine games to 64-bit, it makes sense that SourcePython devs would lean toward a full rebuild rather than patching the old 32-bit setup. Compatibility’s always a pain in these transitions. You're right to be concerned—EvenScript’s emulator was pretty tightly bound to the 32-bit environment. Unless someone rewrites or wraps it properly for 64-bit, it's likely to break. Best bet is to follow the GitHub issue threads or Discord (if they have one) for real-time updates from the devs. Transition periods are always messy.

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