Search found 331 matches
- Wed May 02, 2018 7:34 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] Hunt: Showdown
- Replies: 4
- Views: 12373
Re: [HL2:DM] Hunt: Showdown
I might be able to make this for you. Give me a couple of days to plan everything out and I'll let you know how it goes.
- Wed May 02, 2018 7:28 pm
- Forum: Plugin Development Support
- Topic: how to get the current game state/match state
- Replies: 3
- Views: 3428
Re: how to get the current game state/match state
You should be able to get all of that information from the GameRulesProxy entity. This code should work, but for some reason I'm not getting the expected values. https://pastebin.com/twEHBN6E Maybe someone else knows what the issue is? In any case, here are all the properties for the entity as well:...
- Fri Apr 27, 2018 5:29 pm
- Forum: General Discussion
- Topic: Interested in Source.Python, got some questions
- Replies: 2
- Views: 3051
Re: Interested in Source.Python, got some questions
I feel like the best thing SP has over SM is that you can use almost any existing Python library for your plugins.
And I just find Python much more readable than SourcePawn.
And I just find Python much more readable than SourcePawn.
- Mon Apr 16, 2018 5:08 pm
- Forum: Plugin Development Support
- Topic: Particle System
- Replies: 5
- Views: 3719
Re: Particle System
Here's an old particle script I made for a friend: https://pastebin.com/7UjULQQu The blood particle you tried to spawn earlier should work. Edit : I just noticed that your particle function is called spawnBloodParticle, but you call bloodParticle in the player_death event. That's probably why you co...
- Sat Mar 24, 2018 11:27 pm
- Forum: General Discussion
- Topic: SP Threads?
- Replies: 8
- Views: 7252
Re: SP Threads?
Yeah, you can use GameThread (subclass of Python's threading.Thread) to avoid freezing the server.
These two scripts/plugins use GameThread:
viewtopic.php?f=17&t=1464
viewtopic.php?f=20&t=1323
These two scripts/plugins use GameThread:
viewtopic.php?f=17&t=1464
viewtopic.php?f=20&t=1323
- Mon Nov 20, 2017 6:13 pm
- Forum: Whatever
- Topic: Free games!!
- Replies: 43
- Views: 103671
- Thu Nov 16, 2017 11:39 pm
- Forum: Whatever
- Topic: Free games!!
- Replies: 43
- Views: 103671
- Mon Nov 13, 2017 3:35 am
- Forum: Plugin Development Support
- Topic: [CSGO] Getting and setting player score
- Replies: 6
- Views: 5267
Re: [CSGO] Getting and setting player score
I just found this in SourceMod. Although I'm not sure how to do the exact same thing in SP.
- Mon Nov 13, 2017 2:57 am
- Forum: Plugin Development Support
- Topic: [CSGO] Getting and setting player score
- Replies: 6
- Views: 5267
Re: [CSGO] Getting and setting player score
Here's the code: #assists_test.py from players.entity import Player from commands import CommandReturn from commands.client import ClientCommand @ClientCommand('add_assist') def _add_assist(command, index): player = Player(index) player.assists += 1 return CommandRetu...
- Mon Nov 13, 2017 2:19 am
- Forum: Plugin Development Support
- Topic: [CSGO] Getting and setting player score
- Replies: 6
- Views: 5267
Re: [CSGO] Getting and setting player score
Is there no way to directly change the score, without changing the player's kills?
When I change the player's assists, the score doesn't update, so I'm trying to correct that by changing the score itself.
When I change the player's assists, the score doesn't update, so I'm trying to correct that by changing the score itself.
- Mon Nov 13, 2017 1:40 am
- Forum: Plugin Development Support
- Topic: [CSGO] Getting and setting player score
- Replies: 6
- Views: 5267
[CSGO] Getting and setting player score
I'm trying to change the score of a player (last column on the scoreboard), but I'm not sure how to do it.
Any ideas?
Any ideas?
- Tue Nov 07, 2017 3:51 am
- Forum: Whatever
- Topic: Free games!!
- Replies: 43
- Views: 103671
Re: Free games!!
Watch Dogs on Uplay
- Fri Jul 14, 2017 4:13 pm
- Forum: Whatever
- Topic: Free games!!
- Replies: 43
- Views: 103671
- Thu Jun 22, 2017 5:16 pm
- Forum: Whatever
- Topic: Free games!!
- Replies: 43
- Views: 103671
- Fri Jun 16, 2017 3:08 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] Mini Scoreboard Always display
- Replies: 18
- Views: 14344
Re: [HL2:DM] Mini Scoreboard Always display
Wow, that's much cleaner than what I did.
I tried to cache stuff as much as I could, cause I thought PlayerIter created new player objects every time it ran.
I tried to cache stuff as much as I could, cause I thought PlayerIter created new player objects every time it ran.
- Thu Jun 15, 2017 11:19 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] Mini Scoreboard Always display
- Replies: 18
- Views: 14344
Re: [HL2:DM] Mini Scoreboard Always display
Give this a try: #mini_scoreboard.py from colors import Color from events import Event from players.entity import Player from players.helpers import index_from_userid from filters.players import PlayerIter from messages import HudMsg from listeners import OnLevelEnd from listeners.tick import Repeat...
- Thu Jun 08, 2017 7:46 pm
- Forum: Whatever
- Topic: Free games!!
- Replies: 43
- Views: 103671
Re: Free games!!
No problem! Here's another one: PAYDAY 2
- Wed Jun 07, 2017 3:20 am
- Forum: Whatever
- Topic: Free games!!
- Replies: 43
- Views: 103671
- Thu May 25, 2017 9:16 pm
- Forum: Whatever
- Topic: Free games!!
- Replies: 43
- Views: 103671
- Thu Apr 27, 2017 10:38 pm
- Forum: Plugin Development Support
- Topic: [CSGO/HL2DM] OnEntityCreated called twice?
- Replies: 2
- Views: 2919
Re: [CSGO/HL2DM] OnEntityCreated called twice?
Here you go: Date : 2017-04-27 22:37:45.550819 OS : Windows-8.1-6.3.9600 Game : csgo SP version : 573 Server plugins: 00: Source.Python, (C) 2012-2016, Source.Python Team. SP plugins: 00: on_entity_created_test