Search found 1256 matches
- Thu Mar 27, 2014 9:52 pm
- Forum: Plugin Releases
- Topic: Parachute v0.03!
- Replies: 44
- Views: 64967
Bur really you can check the players last input?! That's awesome! Yeah, PlayerInfo.get_last_user_command returns a BotCmd instance so you can listen player's buttons, movements, impulses, weapon selections (into the HUD), etc. It gives you the same informations a CUserCmd provides except that you c...
- Thu Mar 27, 2014 10:02 am
- Forum: Plugin Releases
- Topic: Parachute v0.03!
- Replies: 44
- Views: 64967
- Wed Mar 26, 2014 6:48 pm
- Forum: General Discussion
- Topic: Heads up
- Replies: 11
- Views: 10430
Something like this should block the connect/disconnect messages: from memory import get_object_pointer from memory import make_object from memory import Convention, Argument, Return from events import GameEvent from events.manager import GameEventManager from memory.hooks import PreHook from core i...
- Wed Mar 26, 2014 6:04 pm
- Forum: General Discussion
- Topic: Heads up
- Replies: 11
- Views: 10430
I don't know if this sounds worth enough for you, but I always thought of a server-side sayfilter, so we could prevent messages from the server, or modify them on our will. I didn't test but, something like this should works: from messages import SayText2 from commands.server import ServerCommand @...
- Thu Mar 20, 2014 3:14 am
- Forum: News & Announcements
- Topic: Community help
- Replies: 5
- Views: 7563
- Fri Mar 07, 2014 5:16 am
- Forum: General Discussion
- Topic: Thread titles
- Replies: 8
- Views: 8190
- Wed Sep 11, 2013 6:32 pm
- Forum: General Discussion
- Topic: IRC Channel #sourcepython unregistered
- Replies: 3
- Views: 4643
- Wed Sep 11, 2013 1:42 am
- Forum: General Discussion
- Topic: IRC Channel #sourcepython unregistered
- Replies: 3
- Views: 4643
I just created it back at #Source.Python and I will try to stay online 24/7 via my phone.
- Sun Jul 28, 2013 3:14 am
- Forum: Plugin Development Support
- Topic: (protobuf-) messages crashes
- Replies: 2
- Views: 3873
- Wed Jul 03, 2013 12:40 am
- Forum: API Design
- Topic: Custom event or listener for "CSourcePython::NetworkIDValidated"
- Replies: 4
- Views: 6652
- Sat Jun 01, 2013 4:51 am
- Forum: Whatever
- Topic: Error trying to download from svn
- Replies: 4
- Views: 7040
I have no problem with TortoiseHG.
- Sat Jun 01, 2013 2:09 am
- Forum: Whatever
- Topic: Error trying to download from svn
- Replies: 4
- Views: 7040
- Sat May 25, 2013 3:28 am
- Forum: Whatever
- Topic: Gamemodes Maker
- Replies: 1
- Views: 3895
- Sun Apr 21, 2013 6:30 pm
- Forum: Whatever
- Topic: L'In20Cible
- Replies: 2
- Views: 4825
Hey tnarocks,
You are on the wrong forums! If you want any support, please, post there: [url]http://forums.eventscripts.com/viewtopic.php?f=58&t=38933[/url]
Thanks,
L'In20Cible
You are on the wrong forums! If you want any support, please, post there: [url]http://forums.eventscripts.com/viewtopic.php?f=58&t=38933[/url]
Thanks,
L'In20Cible
- Thu Mar 28, 2013 10:20 pm
- Forum: General Discussion
- Topic: Building Source Python
- Replies: 4
- Views: 5803
- Tue Mar 19, 2013 8:45 pm
- Forum: Whatever
- Topic: Site Changes
- Replies: 19
- Views: 18446
- Thu Feb 21, 2013 1:11 pm
- Forum: Whatever
- Topic: happy birthday
- Replies: 5
- Views: 7522
- Mon Feb 04, 2013 3:38 am
- Forum: Plugin Development Support
- Topic: Healing and Hopefully Better Questions
- Replies: 23
- Views: 18419
- Mon Feb 04, 2013 2:39 am
- Forum: Plugin Development Support
- Topic: Healing and Hopefully Better Questions
- Replies: 23
- Views: 18419
Hey paytonpenn,
Taking the example Satoon gave you:
L'In20Cible
Taking the example Satoon gave you:
Syntax: Select all
ct_count = len(list(ct_players))
L'In20Cible
- Sat Feb 02, 2013 12:06 pm
- Forum: Plugin Releases
- Topic: MostDamage v1.3
- Replies: 23
- Views: 28207
Oh, yeah. Totally forgot about the characters issue. It was working fine prior the site being down.
http://pastebin.com/jKYiKHEC
L'In20Cible
http://pastebin.com/jKYiKHEC
L'In20Cible