Search found 197 matches

by Tuck
Fri May 09, 2014 3:46 pm
Forum: Plugin Development Support
Topic: Sending messages to all players
Replies: 6
Views: 6776

Going to bump this thread instead of creating a new, How would i use saytext2 with the current release?

Edit: Would be great with an example for hinttext (hud hint) also

Thanks in advance
by Tuck
Thu May 08, 2014 4:44 am
Forum: Plugin Development Support
Topic: listeners Tick
Replies: 4
Views: 4510

listeners Tick

from listeners import Tick i used this back in the day however i cannot seem to find a replacement, mostly because i do not have the old source python files so i don't know how the code looked like for this import (as in what it did) what i would like was: @Tick def tick_listener(): return
by Tuck
Tue May 06, 2014 7:49 pm
Forum: Code examples / Cookbook
Topic: Stripping weapons
Replies: 45
Views: 115827

satoon101 wrote:No, give_named_item still exists for both cstrike and csgo. Though, the signature might have changed for csgo. Eventually, that will use a virtual function (like it currently does on cstrike) on csgo as well.


Would somebody be able to get the new signature would be greatly appriciated
by Tuck
Tue May 06, 2014 5:49 pm
Forum: Code examples / Cookbook
Topic: Stripping weapons
Replies: 45
Views: 115827

Was give_named_item() removed/moved from PlayerEntity?

Is there a equivalent for it yet?
by Tuck
Tue May 06, 2014 4:34 pm
Forum: Plugin Development Support
Topic: set_color error
Replies: 2
Views: 3525

set_color error

Exception [SP] Caught an Exception: Traceback (most recent call last): File '../addons/source-python/packages/source-python/events/listener.py', line 84, in fire_game_event callback(game_event) File '../addons/source-python/plugins/tuck/tuck.py', line 40, in player_spawn player.set_color((255, 0, 0...
by Tuck
Tue May 06, 2014 4:10 pm
Forum: Whatever
Topic: source python not load right
Replies: 8
Views: 9111

After adding permissions it works perfect, thanks for the help, if anyone else incounter this problem you will need to give access to the cfg folder at most (i choose to give to hole csgo folder and sub folders)
by Tuck
Tue May 06, 2014 3:52 pm
Forum: Whatever
Topic: source python not load right
Replies: 8
Views: 9111

there is no such file for some reason, i also checked your last release the file does not exist, can this be the problem ? System: Linux version 3.2.0-61-generic (buildd@kissel) (gcc version 4.6.3 (Ubuntu/Linaro 4.6.3-1ubuntu5) ) #92-Ubuntu SMP Mon Mar 31 23:47:59 UTC 2014 and yes i have direct access
by Tuck
Tue May 06, 2014 3:33 pm
Forum: Whatever
Topic: source python not load right
Replies: 8
Views: 9111

I have the same exact problem apperently, and yes im writing the new cmd sp load <plugin>, i only have source python as plugin on linux server

no errors or anything how can this be possible?

Edit: im not using hlsw and still have this problem :/
by Tuck
Tue May 06, 2014 2:21 pm
Forum: Plugin Development Support
Topic: Player_death break before death message?
Replies: 3
Views: 4272

Player_death break before death message?

Is it possible to catch the player_death and not send the message of who killed who to clients?

Thanks in advance

Edit: Another question i have is would it be possible to access the users ranking stats csgo clients have?
by Tuck
Mon May 05, 2014 5:17 pm
Forum: Whatever
Topic: Building for linux
Replies: 11
Views: 12381

I mean building it yourself, for linux i know it's possible for windows but last time there was a lot of problems doing that for linux, if yes is there a quick guide to do so ? :)
by Tuck
Mon May 05, 2014 3:44 pm
Forum: Whatever
Topic: Building for linux
Replies: 11
Views: 12381

Building for linux

Is there a way to build for linux yet?, i remember there was some problems even for the devs to do so at some point.

Thanks in advance
by Tuck
Fri Aug 30, 2013 7:51 am
Forum: Plugin Development Support
Topic: Storing player information
Replies: 7
Views: 6262

by Tuck
Thu Aug 29, 2013 5:54 pm
Forum: Plugin Development Support
Topic: PlayerIter question
Replies: 2
Views: 3201

PlayerIter question

from Source import Player l = Player.Players() whats the new equilivent to get a list of players or maybe even filter them? searched and found this , however if anybody knows if filters are parsed in string, list, etc. and same for returned types it would be great with an example also Thank...
by Tuck
Tue Aug 13, 2013 8:59 pm
Forum: General Discussion
Topic: Popup
Replies: 16
Views: 13372

Omega_K2 wrote:I thought they fixed that by now, guess they didn't then. At the very least you can press the buttons now


oh i didnt know this was a bug i was told it was hardcoded so it was not able to catch 0 but i tested this a very long time ago before the conversion from CamelCase
by Tuck
Tue Aug 13, 2013 8:51 pm
Forum: General Discussion
Topic: Popup
Replies: 16
Views: 13372

A bump from the grave, but mainly because I'd love to see a popup/menu library rather sooner then later. And it seems useful for majority of plugins, as long you want the user to interact with it in some way at least. It's one of the fews where writing your own solution just makes so little sense, ...
by Tuck
Tue Aug 13, 2013 3:49 am
Forum: Whatever
Topic: Missing CS:GO coding stuff
Replies: 4
Views: 6613

Also missing Player transparency, unless this was fixed? :)
by Tuck
Sun Jul 07, 2013 7:19 pm
Forum: Plugin Development Support
Topic: SayText2 send() crashes server (LATEST BUILD)
Replies: 13
Views: 12238

Seems like it crashes again, though not insantly. Few seconds after a message sent srcds crashes. I don't think you've been experiencing the same issue as i was, could you create a small script that crashes the server and put some debug messages in to figure what line/function/method crashes it, Al...
by Tuck
Thu Jun 27, 2013 2:52 pm
Forum: Whatever
Topic: Source SDK 2013 has been released!
Replies: 1
Views: 4302

That sounds promising :)
by Tuck
Tue Apr 09, 2013 3:48 am
Forum: Whatever
Topic: Battlefield question
Replies: 4
Views: 6560

Battlefield 3 does not have dedicated servers; they only allow approved providers to have the server files, not the community at large. The script you saw most likely listened for log file events that say "X teamkilled Y" and then sent an rcon command to the server to kill the offender. Ah, that ex...
by Tuck
Mon Apr 08, 2013 4:07 am
Forum: Whatever
Topic: Battlefield question
Replies: 4
Views: 6560

From what I remember, BF3 (and most likely BF4) aren't exactly mod friendly. Even having your own server, there isn't much you can do with it other than just choose map rotations. I'm not sure how much, or even if you can, truly create a server side mod for it, unfortunately. I could be wrong, and ...

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