Is it just me that I cant load the new build on linux css?
ImportError: libffi.so.6: cannot open shared object file: No such file or directory
Search found 416 matches
- Tue Jun 20, 2017 9:47 pm
- Forum: General Discussion
- Topic: Python 3.6 support?
- Replies: 13
- Views: 12028
- Tue Jun 20, 2017 12:52 pm
- Forum: Plugin Releases
- Topic: Dissolver v1.3
- Replies: 23
- Views: 24362
Re: Dissolver v1.2
Output: Invalid inthandle: -1
- Tue Jun 20, 2017 12:47 pm
- Forum: General Discussion
- Topic: Python 3.6 support?
- Replies: 13
- Views: 12028
Re: Python 3.6 support?
Thanks for the awesome work!
- Mon Jun 19, 2017 1:21 am
- Forum: Plugin Releases
- Topic: Dissolver v1.3
- Replies: 23
- Views: 24362
Re: Dissolver v1.2
Hey, looks like something doesnt work right here.
File "..\addons\source-python\plugins\dissolver\dissolver.py", line 115, in _dissolve_ragdoll
entity = Entity(index_from_inthandle(inthandle))
OverflowError: can't convert negative value to unsigned int
CS:S Windows
File "..\addons\source-python\plugins\dissolver\dissolver.py", line 115, in _dissolve_ragdoll
entity = Entity(index_from_inthandle(inthandle))
OverflowError: can't convert negative value to unsigned int
CS:S Windows
- Sun Jun 18, 2017 2:18 pm
- Forum: Plugin Development Support
- Topic: Modifying chat with sayfilter but SayCommand doesnt "register"
- Replies: 84
- Views: 59470
Re: Modifying chat with sayfilter but SayCommand doesnt "register"
CS:S received an update 2 days ago, and looks like some signatures changed.
Could someone please update that?
UTIL_SayText2Filter = server[SAYTEXT2_FILTER_IDENTIFIER].make_function(
ValueError: Could not find signature: 558bec2a2a2a2a2a2a2a2ae8c05ff1ff
Could someone please update that?
UTIL_SayText2Filter = server[SAYTEXT2_FILTER_IDENTIFIER].make_function(
ValueError: Could not find signature: 558bec2a2a2a2a2a2a2a2ae8c05ff1ff
- Mon Jun 12, 2017 5:40 pm
- Forum: Plugin Development Support
- Topic: Enums use
- Replies: 1
- Views: 2373
Enums use
Hey Guys, Im thinking about store options in Enum Classes, like sizes to use or other stuff. Is there a way to get more behind the value as a return? Im right now using another function to get its values by hardcoding the values, like: def get_info(ColorSize): if ColorSize == ColorSizes.SMAL...
- Sat Jun 03, 2017 8:05 pm
- Forum: Plugin Development Support
- Topic: KeyValues 'Default' changes to 'default' in .as_dict()
- Replies: 4
- Views: 4015
Re: KeyValues 'Default' changes to 'default' in .as_dict()
Ye, forgot that im using CS:GO.
(My bad, I forgot that dicts are random)
(My bad, I forgot that dicts are random)
- Sat Jun 03, 2017 3:15 pm
- Forum: Plugin Development Support
- Topic: KeyValues 'Default' changes to 'default' in .as_dict()
- Replies: 4
- Views: 4015
Re: KeyValues 'Default' changes to 'default' in .as_dict()
Code: Select all
Date : 2017-06-03 15:13:42.241723
OS : Windows-10-10.0.15063
Game : csgo
SP version : 581
Hmm,
But you did change the txt file, can you try to replicate it as its on the thread?
- Sat Jun 03, 2017 12:47 pm
- Forum: Plugin Development Support
- Topic: KeyValues 'Default' changes to 'default' in .as_dict()
- Replies: 4
- Views: 4015
KeyValues 'Default' changes to 'default' in .as_dict()
Hey, Im currently doing some KeyValues stuff, and I noticed when I add 'Default' in the files, it gets printed as 'default' (Small letters). from paths import GAME_PATH from keyvalues import KeyValues PATH = GAME_PATH / 'test.txt' keyvalues = KeyValues.load_from_file(PATH) print(...
- Mon May 29, 2017 4:59 pm
- Forum: General Discussion
- Topic: [CSGO] Crash in run_command since update
- Replies: 12
- Views: 12187
Re: [CSGO] Crash in run_command since update
No updates so far, Windows CS:GO doesnt load for me, and Linux just crashes the server.
- Wed May 24, 2017 11:05 am
- Forum: General Discussion
- Topic: New CS:GO Operation Update (Operation Hydra)
- Replies: 1
- Views: 3314
New CS:GO Operation Update (Operation Hydra)
Damn, Its finally here, a new Operation called Operation Hydra . Operation Page: http://www.counter-strike.net/operationhydra/ Release Notes: http://blog.counter-strike.net/index.php/2017/05/18711/ They added new game modes such as official scoutknivez, bomb site retake, and even kill confirmed (Dog...
- Mon May 22, 2017 12:33 pm
- Forum: Custom Packages
- Topic: [Any] Idle Manager
- Replies: 5
- Views: 26087
Re: [Any] Idle Manager
Thanks to @iPlayer.
Code: Select all
- Added Idle Timestamp's
- Added get_client_idle_time(index, timestamp=False)
- Changed dict() to PlayerDictionary()
- Updated README.md
- Thu May 18, 2017 11:53 am
- Forum: Plugin Development Support
- Topic: Delay Args Syntax Error
- Replies: 4
- Views: 4201
Re: Delay Args Syntax Error
Thanks, works.
Just wondering, what kwargs do I need to fill in, that the sound is being played from the players loc as it does, but doesnt move its origin when you move.
Just wondering, what kwargs do I need to fill in, that the sound is being played from the players loc as it does, but doesnt move its origin when you move.
- Thu May 18, 2017 11:02 am
- Forum: Plugin Development Support
- Topic: Delay Args Syntax Error
- Replies: 4
- Views: 4201
Delay Args Syntax Error
Hey, Im currently doing some Delay stuff, and Im getting a Syntax error in following line: player.delay(delay=SOUND_DELAY, callback=player.emit_sound, args=(sample=SOUND_NAME, update_positions=False) ) It appears that I cant use the '=' in args, but how do I else update 'update_posit...
- Thu May 18, 2017 10:59 am
- Forum: Plugin Development Support
- Topic: Creating Decals
- Replies: 4
- Views: 4074
Re: Creating Decals
Thanks for the info, everything solved :)
- Thu May 18, 2017 3:16 am
- Forum: Plugin Development Support
- Topic: Creating Decals
- Replies: 4
- Views: 4074
Re: Creating Decals
Thank you for the reply!
Just wondering if this viewtopic.php?p=9002#p9002 still relies on the TempEntity('World Decal') that you cant remove it after its 'created'?
Just wondering if this viewtopic.php?p=9002#p9002 still relies on the TempEntity('World Decal') that you cant remove it after its 'created'?
- Wed May 17, 2017 2:29 pm
- Forum: Plugin Development Support
- Topic: Creating Decals
- Replies: 4
- Views: 4074
Creating Decals
Hey Guys,
Im currently trying to create decals and use them for painting on walls (like paintball shots on wall) or maybe recreating a spray.
I read that you can use it by creating a infodecal entity, but how alone that is most likely not the only thing I guess.
Greetings
Im currently trying to create decals and use them for painting on walls (like paintball shots on wall) or maybe recreating a spray.
I read that you can use it by creating a infodecal entity, but how alone that is most likely not the only thing I guess.
Greetings
- Sun May 14, 2017 12:31 am
- Forum: Plugin Requests
- Topic: [HL2:DM] Show Damage
- Replies: 9
- Views: 8829
Re: [HL2:DM] 4 small plugins
Show Damage: viewtopic.php?f=7&t=1486
- Tue May 09, 2017 1:37 am
- Forum: Plugin Development Support
- Topic: How to open a PagedMenu/PagedList on a specific page?
- Replies: 1
- Views: 2265
How to open a PagedMenu/PagedList on a specific page?
Hey, Is there currently a way to open a PagedMenu/PagedList on a specific page if its available? Lets say, I have a PagedMenu with many effects, so when a player selects an option, I set its effect, and want to reopen it by sending him back, and grey out the option (looks cool), but it sends it back...
- Sat May 06, 2017 6:21 pm
- Forum: Custom Packages
- Topic: [Any] Idle Manager
- Replies: 5
- Views: 26087
Re: [Any] Idle Manager
Thank you guys for the feedback!
Still trying to get used to that Coding Conventions, but I fixed all the mistakes in the latest release.
Also, Im having an idea to Timestamps, which can be used to return the Idle Time for a client.
Still trying to get used to that Coding Conventions, but I fixed all the mistakes in the latest release.
Code: Select all
- Naming Conventions according to PEP8
- Update README.md
Also, Im having an idea to Timestamps, which can be used to return the Idle Time for a client.