Search found 90 matches
- Fri Nov 06, 2015 7:46 am
- Forum: Plugin Development Support
- Topic: SayText2 stops displaying after time
- Replies: 2
- Views: 2497
- Fri Nov 06, 2015 3:08 am
- Forum: API Design
- Topic: Sourcemod (or Mani?) Style Player Filtering
- Replies: 5
- Views: 20356
Sourcemod (or Mani?) Style Player Filtering
In developing the auth module I realized that, more than ever, a standardized method for filtering players in commands. As my development history is primarily concentrated on Sourcemod I personally believe that we should copy their semantics, with a few of our own additions. For those not familiar w...
- Wed Nov 04, 2015 4:57 pm
- Forum: Plugin Development Support
- Topic: How to get weapon's max ammo?
- Replies: 5
- Views: 4539
- Wed Nov 04, 2015 3:41 pm
- Forum: Plugin Development Support
- Topic: How to get weapon's max ammo?
- Replies: 5
- Views: 4539
- Mon Jul 13, 2015 1:23 am
- Forum: Code examples / Cookbook
- Topic: [TF2] getting healing target + checking if player is being healed from a dispenser
- Replies: 20
- Views: 38443
- Sun Jul 12, 2015 4:48 pm
- Forum: Plugin Development Support
- Topic: [TF2] *_from_index functions are screwed up...
- Replies: 20
- Views: 15026
- Wed Jul 08, 2015 3:21 pm
- Forum: Plugin Development Support
- Topic: Auto spawn
- Replies: 21
- Views: 13728
Side note: Valve evidently has no problem changing player's names purely for gameplay purposes. http://imgur.com/VIhKzmL
- Sat Jul 04, 2015 11:15 am
- Forum: Code examples / Cookbook
- Topic: [TF2] getting healing target + checking if player is being healed from a dispenser
- Replies: 20
- Views: 38443
- Fri Jul 03, 2015 3:17 am
- Forum: Code examples / Cookbook
- Topic: [TF2] getting healing target + checking if player is being healed from a dispenser
- Replies: 20
- Views: 38443
- Thu Jul 02, 2015 9:33 pm
- Forum: Code examples / Cookbook
- Topic: [TF2] getting healing target + checking if player is being healed from a dispenser
- Replies: 20
- Views: 38443
- Thu Jul 02, 2015 5:02 pm
- Forum: Code examples / Cookbook
- Topic: [TF2] getting healing target + checking if player is being healed from a dispenser
- Replies: 20
- Views: 38443
You may want to look into: http://wiki.sourcepython.com/pages/filters.players
Also typically None is a bit of a special case and is compared using "is" (i.e. variable is None) rather than "==", as None is a singleton.
Also typically None is a bit of a special case and is compared using "is" (i.e. variable is None) rather than "==", as None is a singleton.
- Tue Jun 30, 2015 6:01 pm
- Forum: Plugin Development Support
- Topic: New Project: Porting Saxton Hale mod for Source.Python
- Replies: 27
- Views: 22865
I would strongly recommend running: https://www.jetbrains.com/pycharm/ as it would've picked up all of what satoon mentioned except for the pi constant. I can help you set it up with SourcePython if you'd like (the libraries can be a little tricky).
- Tue Jun 30, 2015 5:59 pm
- Forum: Plugin Development Support
- Topic: Auto spawn
- Replies: 21
- Views: 13728
While I completely understand where you're coming from there, Satoon, it is a fairly common administrative action, if someone has a name you don't like it is very common to change it rather than outright kicking them. Similar to how it is generally agreed upon that mic/chat spamming is better served...
- Tue Jun 30, 2015 6:39 am
- Forum: Plugin Development Support
- Topic: Auto spawn
- Replies: 21
- Views: 13728
I'd be curious as to what those reasons are, especially when there's completely different ways of changing the name in CS:S and CS:GO, seems better to support that all at one point rather than making everyone have their own method of doing it. (Unless there's already a method on the player to do it ...
- Fri Jun 05, 2015 5:27 am
- Forum: Plugin Releases
- Topic: Admin Commands
- Replies: 9
- Views: 11783
- Fri Jun 05, 2015 4:50 am
- Forum: Plugin Releases
- Topic: Admin Commands
- Replies: 9
- Views: 11783
- Fri Jun 05, 2015 12:20 am
- Forum: General Discussion
- Topic: Python's eval() function
- Replies: 9
- Views: 7236
- Fri Jun 05, 2015 12:03 am
- Forum: General Discussion
- Topic: Python's eval() function
- Replies: 9
- Views: 7236
- Thu Jun 04, 2015 9:30 pm
- Forum: Plugin Development Support
- Topic: Navigation data/meshes
- Replies: 2
- Views: 2783
https://github.com/AnthonyIacono/War3SourceV2/tree/master/Nav Here's some information on how to parse it if you can't find anything easily accessible in the engine.
- Thu Jun 04, 2015 8:13 am
- Forum: Plugin Development Support
- Topic: Angle of Incidence
- Replies: 14
- Views: 10424