Search found 416 matches

by decompile
Mon Feb 08, 2016 11:19 pm
Forum: Plugin Development Support
Topic: Give nightvision
Replies: 4
Views: 3415

Give nightvision

Hey,

Is it possible to give someone the nightvision screen ( the green overlay one ) with just a command?

So lets say the player has no nightvision goggles & if you would type !nvgs can you give him that nightvision view?

Sorry, im on my phone
by decompile
Mon Feb 08, 2016 9:42 pm
Forum: Plugin Development Support
Topic: <player>.set_name doesnt work
Replies: 10
Views: 6233

CSS - Windows

EDIT:

both ways doesnt work
by decompile
Mon Feb 08, 2016 4:20 pm
Forum: Plugin Development Support
Topic: <player>.set_name doesnt work
Replies: 10
Views: 6233

<player>.set_name doesnt work

Hey,

I tried to change my name ingame with a command by using <PlayerObject>.set_name = command.get_arg_string()
Just nothing happens

Maybe cause of an offset?
by decompile
Mon Feb 08, 2016 3:46 pm
Forum: Plugin Development Support
Topic: Popups / Menus
Replies: 3
Views: 2596

Thank you! I havent tested it yet, but is there actually a "Back" callback for paged menus and can you change the text for 9. Next etc.?
by decompile
Mon Feb 08, 2016 2:19 pm
Forum: Plugin Development Support
Topic: Popups / Menus
Replies: 3
Views: 2596

Popups / Menus

Hey Guys,

Can you please give me a few examples of all popup/menu types?

I was using popublib2 for a long time and I saw already it is sadly not the same.

PagedMenu, etc.

Thanks
by decompile
Sat Jan 30, 2016 10:33 pm
Forum: Plugin Requests
Topic: CS:GO Fixed Autobhop
Replies: 1
Views: 4015

CS:GO Fixed Autobhop

Hey guys,

Can someone create an Autobhop plugin (Hold +space for bhop) with stuff fixed like being in water - ladder or in trigger_push ?

Thanks
by decompile
Wed Jan 27, 2016 1:10 pm
Forum: Plugin Development Support
Topic: clientside sv_cheats commands and immune to triggers
Replies: 25
Views: 16519

Sounds realy interesting (Ye heard that from Sourcemod, so i Thought its also possible in SP)
by decompile
Mon Jan 25, 2016 7:50 pm
Forum: Plugin Development Support
Topic: clientside sv_cheats commands and immune to triggers
Replies: 25
Views: 16519

clientside sv_cheats commands and immune to triggers

Hey,

How can you give a player (for example after toggle !cheats) the ability to use clientsided sv_cheats commands?

Code: Select all

mat_wireframe
mat_fullbright
r_drawclipbrushes


And one more question:

Can you make a player immune to triggers? (toggle !triggers)

Thank you :p
by decompile
Fri Jan 22, 2016 4:03 pm
Forum: Plugin Development Support
Topic: Changing player velocity
Replies: 5
Views: 4167

Having weird problems,

Syntax: Select all

<Player>.teleport(None, None, Vector(0, 0, 0))
doesnt work but

Syntax: Select all

<Player>.teleport(origin, None, Vector(0, 0, 0)
works
by decompile
Fri Jan 22, 2016 3:41 pm
Forum: Plugin Development Support
Topic: Question regarding commands
Replies: 5
Views: 3871

Realy weird

decompile : !info surf_the_gloaming
Print MapName: q@.
by decompile
Fri Jan 22, 2016 3:00 pm
Forum: Plugin Development Support
Topic: Question regarding commands
Replies: 5
Views: 3871

Question regarding commands

Hey, I need your help since im not getting what I want. I tried to add a !info <mapname> command, when its just !info it uses currentMap @SayCommand("!info") @ClientCommand("sm_info") def printInfoStats(command, index, team=None): userid = userid_from_inde...
by decompile
Fri Jan 22, 2016 12:29 pm
Forum: Whatever
Topic: Sphinx wiki - Javascript enabled
Replies: 2
Views: 4507

Sphinx wiki - Javascript enabled

Hey, Im having a problem recently with the wiki http://build.affecta.net/job/Source.Python%20-%20Documentation/lastSuccessfulBuild/artifact/cstrike/addons/source-python/docs/source-python/build/index.html When i use the search function im getting Please activate JavaScript to enable the search funct...
by decompile
Thu Jan 21, 2016 7:26 pm
Forum: Plugin Development Support
Topic: automatic respawn w/ skipping model selection
Replies: 3
Views: 2926

Thank you, awesome!
by decompile
Thu Jan 21, 2016 4:25 pm
Forum: Plugin Development Support
Topic: automatic respawn w/ skipping model selection
Replies: 3
Views: 2926

automatic respawn w/ skipping model selection

Hey how is it possible to skip the model selection in CS:S for all players? and For the automatic respawn I used the event player_team and waited 3 seconds to respawn him automatic with m_iPlayerState 0 and m_lifeState 512 but it seems that you respawn sometimes while being in the model selection an...
by decompile
Mon Jan 18, 2016 4:15 pm
Forum: Plugin Development Support
Topic: Play sound
Replies: 2
Views: 2665

Play sound

Hey, how can I play a sound for a player and stop it?

Is there something like

playSound(path)
stopSound(path)
by decompile
Sat Jan 16, 2016 7:00 pm
Forum: Plugin Development Support
Topic: StartTouch
Replies: 2
Views: 2523

Thank you @Ayuto

Syntax: Select all

@OnEntityOutput
def f(output_name, activator, caller, value, delay):
if output_name != 'OnStartTouch' or caller.classname != 'trigger_multiple':
return


This helped
by decompile
Sat Jan 16, 2016 5:58 pm
Forum: Plugin Development Support
Topic: StartTouch
Replies: 2
Views: 2523

StartTouch

Hey Guys, How can I only hook OnStartTouch for trigger_multiples? @EntityPreHook(EntityCondition.is_player, 'start_touch') def startTouch(stack_data): player = make_object(Player, stack_data[0]) zone = make_object(Entity, stack_data[1]) I made a debug print bu...
by decompile
Fri Jan 15, 2016 2:18 pm
Forum: Plugin Development Support
Topic: Get units/s
Replies: 8
Views: 6647

Thank you, worked.

Syntax: Select all

return PlayerEntity(self.index).velocity.get_length()
by decompile
Fri Jan 15, 2016 1:47 pm
Forum: Plugin Development Support
Topic: Get units/s
Replies: 8
Views: 6647

Get units/s

HeyGuys, Just want to ask how you convert the velocity to units per second? Like in ES you could use: vecmath.vector(525, 3500, 10).length() def playerVelocity(self): return PlayerEntity(self.index).velocity and it seems like it has no .length() attribute and it only ...
by decompile
Fri Jan 15, 2016 12:53 pm
Forum: Plugin Development Support
Topic: Print to client console?
Replies: 4
Views: 3641

Thank you, works.

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