Search found 1256 matches

by L'In20Cible
Sat Sep 06, 2014 1:46 pm
Forum: Plugin Development Support
Topic: SayText() not working in CS:GO?
Replies: 25
Views: 18424

Great, thanks for testing!
by L'In20Cible
Sat Sep 06, 2014 12:27 pm
Forum: Plugin Development Support
Topic: SayText() not working in CS:GO?
Replies: 25
Views: 18424

Try putting your color in the middle of your message for example: "this is a \x02a test message". If that works, that means we have to leave the \xB1 and remove the \x01 from the _message_prefix.
by L'In20Cible
Fri Sep 05, 2014 9:34 pm
Forum: Plugin Development Support
Topic: SayText() not working in CS:GO?
Replies: 25
Views: 18424

Remove the \xB1 from the file ../data/source-python/messages/games/csgo.ini
by L'In20Cible
Wed Sep 03, 2014 1:10 pm
Forum: Plugin Development Support
Topic: [SOLVED] Can't load the plugin...
Replies: 39
Views: 22195

It works fine on my machines - not our fault if your server providers are renting you fossilized game servers. :)
by L'In20Cible
Mon Sep 01, 2014 2:00 am
Forum: Whatever
Topic: Server crash on SP loading
Replies: 16
Views: 15284

Well... Dear Customer, Ticket PPS-464MU has been updated by Keith Wolenuk [staff]. I have changed the glibc library for the server, but now it crashes at startup with the mod enabled. Thank You, Keith Wolenuk GameServers.com To update or check the progress of your ticket, please login to https://my....
by L'In20Cible
Sun Aug 31, 2014 12:10 pm
Forum: Whatever
Topic: Server crash on SP loading
Replies: 16
Views: 15284

Create a ticket, they will update them for you.
by L'In20Cible
Sun Aug 31, 2014 11:58 am
Forum: Whatever
Topic: Server crash on SP loading
Replies: 16
Views: 15284

You need to ask them to update their libraries - I though they did it but apparently not.
by L'In20Cible
Thu Aug 28, 2014 4:38 am
Forum: Whatever
Topic: Server crash on SP loading
Replies: 16
Views: 15284

Yeah, I'm aware of this issue. This is due to the fact they are using "<ip>:<port>" in their paths so it confuses Python. I made some testing few months ago and I didn't find a solution. I think we could use a symbolic link to move the path prior the colon. Unfortunately, my test server expired ther...
by L'In20Cible
Wed Aug 27, 2014 1:38 pm
Forum: Plugin Development Support
Topic: Player View Coordinates
Replies: 5
Views: 4997

Nice work! :)
by L'In20Cible
Tue Aug 19, 2014 7:42 am
Forum: News & Announcements
Topic: colors module
Replies: 5
Views: 6967

Well, the colors themselves are stored into colors.py so implemented in python. If you are refering to the Color type itself, it's a type we wrapped and exposed directly from the engine.
by L'In20Cible
Sun Jul 27, 2014 7:04 am
Forum: Plugin Development Support
Topic: [ES>SP] Port Possible?
Replies: 16
Views: 12114

As I remember PlayerEntity.isdead had same problem some time ago... Not sure about now :) PlayerEntity.isdead will returns True when you are spectating while PlayerEntity.pl.deadflag will returns 1 when your player is actually dead. This is not an issue with the plugin itself but how VALVe named th...
by L'In20Cible
Fri Jul 25, 2014 2:26 am
Forum: Plugin Development Support
Topic: [ES>SP] Port Possible?
Replies: 16
Views: 12114

Remove the first line: # coding: u....
by L'In20Cible
Wed Jul 23, 2014 12:05 pm
Forum: Plugin Development Support
Topic: Explosion...
Replies: 3
Views: 3972

TempEntities.explosion() accepts a "flags" argument somewhere in its prototype accepting the following TE_EXPFLAG_* flags: https://github.com/alliedmodders/hl2sdk/blob/sdk2013/game/shared/tempentity.h Now that we moved to python 3.4, I will wrap them at some point. EDIT: Well, from memory, there was...
by L'In20Cible
Thu Jul 10, 2014 2:27 am
Forum: News & Announcements
Topic: New Sound class!!
Replies: 3
Views: 5632

I patched orangebox but not csgo, check out the comments of the follwing commit:https://github.com/Source-Python-Dev-Team/Source.Python/commit/03d9e12a35b065b64c3dc121237ce5a00c6edbb1
by L'In20Cible
Thu Jul 03, 2014 3:05 am
Forum: Whatever
Topic: Hello everybody!
Replies: 3
Views: 5063

Welcome! (Stupid characters limit muhehe)
by L'In20Cible
Mon Jun 30, 2014 2:02 am
Forum: General Discussion
Topic: Forum keeps logging me out
Replies: 8
Views: 7763

I personnally don't have this issue currently but I remember that I used to have this issue the first time the single-sign-on was installed and clearing cache + cookies did the trick to fix it.
by L'In20Cible
Wed Jun 11, 2014 1:03 am
Forum: Plugin Development Support
Topic: Sounds and effects
Replies: 4
Views: 4557

by L'In20Cible
Thu Jun 05, 2014 11:35 pm
Forum: Plugin Development Support
Topic: AcceptEntityInput
Replies: 10
Views: 8394

I see, i cannot test myself im on my phone lost in the.mountains
by L'In20Cible
Thu Jun 05, 2014 9:31 pm
Forum: Plugin Development Support
Topic: AcceptEntityInput
Replies: 10
Views: 8394

Well its normal you tell the game the bullet has passed 2 objects before hurting the player so less damage is.expected
by L'In20Cible
Wed Jun 04, 2014 5:17 pm
Forum: Plugin Development Support
Topic: AcceptEntityInput
Replies: 10
Views: 8394

The damages are adjusted depending the type you use

Go to advanced search