Search found 100 matches

by Sam
Thu Jun 11, 2020 3:21 pm
Forum: General Discussion
Topic: *DELETED*
Replies: 9
Views: 7131

Re: [Q] More... MORE!

I am working on this, and in the future a bot will be created that will look for a solution on your forum and, if it finds it, will notify the user.
Progress will not stand still. :D
by Sam
Tue Jun 09, 2020 12:32 am
Forum: Plugin Requests
Topic: Sourcebans for SourcePython
Replies: 2
Views: 4696

Re: Sourcebans for SourcePython

PyBans++
Hmm... (Maybe in the future I will do it)
by Sam
Mon Jun 08, 2020 7:47 am
Forum: General Discussion
Topic: *DELETED*
Replies: 9
Views: 7131

Re: [Q] More... MORE!

I know that the group, the server is unofficial (I wrote about this [From steam group: Not an official group Source.Python]), just some people need a quick answer and wait a few hours, days on the forum... Maybe good. This group and server are created for reserve. They are tuned and ready to work fo...
by Sam
Sat Jun 06, 2020 4:12 pm
Forum: General Discussion
Topic: *DELETED*
Replies: 9
Views: 7131

Re: [Q] More... MORE!

***CENSORED***
Sooo... ( ͡° ͜ʖ ͡° )
This will be a good advertisement for those who are not on the Discord server for Source.Python?
by Sam
Wed Jun 03, 2020 2:12 pm
Forum: Whatever
Topic: *DELETED*
Replies: 5
Views: 5054

Re: [P] Something scary

Forcing your client to think you are locally playing with a different steamid is one thing, while forcing steam master or any dedicated server to think so is another. If you found a way to do the later, I would recommend you simply report it to VALVe . I do not cooperate with Valve. I would keep ha...
by Sam
Tue Jun 02, 2020 7:21 am
Forum: Whatever
Topic: *DELETED*
Replies: 5
Views: 5054

[P] Something scary

How do you like the idea of ​​changing SteamID on the client side?

(I found Pandora's box and I want to open it...)
by Sam
Tue May 26, 2020 3:49 pm
Forum: Plugin Releases
Topic: Quakesounds
Replies: 28
Views: 30057

Re: Quakesounds

Tip: soundlib -> engines.sound.Sound
by Sam
Mon May 25, 2020 5:11 pm
Forum: General Discussion
Topic: *DELETED*
Replies: 9
Views: 7131

Re: [Q] More... MORE!

With Steam... I am late. https://steamcommunity.com/groups/sourcepython
I started creating partitions for discord server.


(UPDATED)
Steam: Source.Python # First start
Discord: Source.Python # First start

This is just the beginning. There will be changes in the future
by Sam
Mon May 25, 2020 3:44 pm
Forum: General Discussion
Topic: *DELETED*
Replies: 9
Views: 7131

[Q] More... MORE!

Is there a group in Steam or a Discord server for Source.Python?
Or should I create it all?
by Sam
Mon May 25, 2020 1:43 pm
Forum: Plugin Requests
Topic: [HL2:DM] Longjump Modul
Replies: 20
Views: 19768

Re: [HL2:DM] Longjump Modul

# For devs My disk has serious problems, and I can’t do this work for a long time, and I give this code to everyone who wants to continue it. (Sorry for it) from plugins.info import PluginInfo from cvars import ConVar from listeners import OnConVarChanged from cvars.flags import ConVarFlags from ent...
by Sam
Sun May 24, 2020 9:21 am
Forum: Plugin Requests
Topic: [HL2:DM] Longjump Modul
Replies: 20
Views: 19768

Re: [HL2:DM] Longjump Modul

The resources themselves, not their location...
by Sam
Sun May 24, 2020 9:12 am
Forum: Plugin Requests
Topic: [HL2:DM] Longjump Modul
Replies: 20
Views: 19768

Re: [HL2:DM] Longjump Modul

Can you give me the resources? (Sounds, models, etc.)
by Sam
Sun May 24, 2020 7:44 am
Forum: Plugin Requests
Topic: [HL2:DM] Longjump Modul
Replies: 20
Views: 19768

Re: [HL2:DM] Longjump Modul

I don’t think everything is so complicated to rewrite the plugin... For this reason, most requests will be ignored.
If I find some free time. I will deal with your inquiries.
by Sam
Sun May 24, 2020 7:36 am
Forum: Plugin Requests
Topic: [HL2:DM] Longjump Modul
Replies: 20
Views: 19768

Re: [HL2:DM] Longjump Modul

But you can rewrite this plugin (That's what I meant)
by Sam
Sun May 24, 2020 7:32 am
Forum: Plugin Requests
Topic: [HL2:DM] Longjump Modul
Replies: 20
Views: 19768

Re: [HL2:DM] Longjump Modul

I have a desire to do it but there is no time and there is a less good alternative: AdvancedBunnyHop
by Sam
Thu May 14, 2020 8:07 pm
Forum: Plugin Development Support
Topic: *DELETED*
Replies: 6
Views: 4462

Re: [Q] Custom structures

Try searching for CustomType here on the forums. There are a few examples. CustomType provides a few more features like automatically registering it as a return type, so you can easily use it with virtual functions and normal functions. Moreover, make_object and get_object_pointer will work on inst...
by Sam
Thu May 14, 2020 4:30 am
Forum: Plugin Development Support
Topic: *DELETED*
Replies: 6
Views: 4462

Re: [Q] Custom structures

class PlayerInfoType(Pointer): name = property( lambda self: self.get_string_array(0x00), ) userID = property( lambda self: self.get_int(0x20), ) guid = property( lambda self: self.get_string_array(0x24), ) friendsID = property( lambda sel...
by Sam
Thu May 14, 2020 4:11 am
Forum: Plugin Development Support
Topic: *DELETED*
Replies: 6
Views: 4462

Re: [Q] Custom structures

This method does not cause errors and works better than `memory.alloc` :\ import memory import ctypes class PlayerInfov2(ctypes.Structure): _fields_ = [ ('name', ctypes.c_char * 32), ('userID', ctypes.c_int), ('guid', ctypes.c_char * 33), (...
by Sam
Thu May 14, 2020 1:36 am
Forum: Plugin Development Support
Topic: *DELETED*
Replies: 6
Views: 4462

[Q] Custom structures

How can I create my own structure for the `memory` module, similar to the `ctypes.Structure`?

I need `player_info_s` for: `VEngineClient->GetPlayerInfo(int, player_info_s*);`
by Sam
Fri May 01, 2020 1:01 pm
Forum: Plugin Development Support
Topic: *DELETED*
Replies: 1
Views: 2620

[H] Write Pointer to file

ptr: Pointer = ... # Size: 0x3749 from io import BytesIO io = BytesIO() # How can I write a pointer from memory to a file? Is there a better way? for bi in range(0, ptr.size): io.write(chr(ptr.get_uchar(bi)).encode()) buf = bytes(io.getbuffer(...

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