Search found 1776 matches

by satoon101
Thu Jan 10, 2013 6:50 am
Forum: API Design
Topic: SayFilters and SayCommands
Replies: 27
Views: 61903

That is what I was thinking as well, which is why I designed it that way, but I would still love to hear a rebuttal on this. As another note, I just recently added the ability to register multiple Say Commands to one callback (this goes for Server and Client commands as well): from commands.say impo...
by satoon101
Wed Jan 09, 2013 3:38 am
Forum: API Design
Topic: SayFilters and SayCommands
Replies: 27
Views: 61903

As a note, which I failed to fully illustrate above, since "say" and "say_team" are Server Commands, the Say Commands and Say Filters were both structured so that returning a "False" value will stop the command from fully executing on the server. If you look in the Say Filters example, I return Fals...
by satoon101
Wed Jan 09, 2013 12:38 am
Forum: API Design
Topic: SayFilters and SayCommands
Replies: 27
Views: 61903

SayFilters and SayCommands

Eventually, we will have C++ based SayFilters and SayCommands, but for now they have been implemented Python-side. Both SayFilters and SayCommands will have 3 arguments passed: ⋅ index - the index of the player that said something ⋅ teamonly - bool value for whether the say_team ...
by satoon101
Mon Jan 07, 2013 10:55 am
Forum: API Design
Topic: Downloadables
Replies: 11
Views: 12294

Downloadables

I have only done minor tests on the new Python-side Downloadables, but my tests so far seem to work just fine (with the newest updated code). You should use it something like the following: from core.downloads import Downloadables # Get an instance of Downloadables downloads = Downloadables()...
by satoon101
Sun Jan 06, 2013 1:50 am
Forum: General Discussion
Topic: DumpServerClasses output
Replies: 7
Views: 9597

Awesome, I definitely think that is one we should probably add to the BaseEntity classes.

Satoon
by satoon101
Thu Jan 03, 2013 3:55 am
Forum: General Discussion
Topic: Errors with 2 addons
Replies: 3
Views: 4398

Since the plugin is still early in development, we tend to break things with updates. We want to make sure we implement things "correctly", so sometimes we end up having to make these types of changes. Both of those addons were broken with some of these updates. I realize that one of them is an addo...
by satoon101
Tue Jan 01, 2013 3:23 am
Forum: Whatever
Topic: Happy New Years
Replies: 5
Views: 7128

Still an hour and a half away, here, but Happy New Year, everyone!!

Satoon
by satoon101
Sat Dec 29, 2012 6:09 pm
Forum: General Discussion
Topic: Allowed filetypes
Replies: 2
Views: 51142

Allowed filetypes

We have been working on getting some things narrowed down on our "Addon Approval" system. One thing we thought we would open up to suggestions are the allowed file types. All files must be in a .zip file, but we will only allow certain file types to be included in the zip. So far, the list is as fol...
by satoon101
Thu Dec 27, 2012 4:26 pm
Forum: General Discussion
Topic: Download link down?
Replies: 1
Views: 2692

That link never housed the actual newest version. Eventually it will, though. We lost that page when our site went down a couple months ago. To get the newest released Alpha version, go to the repository's download section: http://code.google.com/p/source-python/downloads/list Note, though, that the...
by satoon101
Thu Dec 27, 2012 2:58 am
Forum: General Discussion
Topic: Upcoming major changes for CS:GO
Replies: 4
Views: 5555

This has already been brought up internally, but thank you for also mentioning it. We will work on updating to match these changes as soon as we can.

Satoon
by satoon101
Wed Dec 26, 2012 3:01 pm
Forum: API Design
Topic: Popups & sound libary
Replies: 17
Views: 17181

Ok, I will look into adding this type of functionality. I am also planning on adding a list object that handles downloadables, at some point.

Satoon
by satoon101
Wed Dec 26, 2012 2:39 pm
Forum: API Design
Topic: Popups & sound libary
Replies: 17
Views: 17181

Well, I was asking about a "sound" module, not menus, but thanks for the suggestion.

Satoon
by satoon101
Tue Dec 25, 2012 5:36 pm
Forum: API Design
Topic: Popups & sound libary
Replies: 17
Views: 17181

I guess my question on the sound module is what would you want that module to do? I have nothing against adding one, but I just need to know what all functionality to look to implement.

Satoon
by satoon101
Tue Dec 25, 2012 12:30 pm
Forum: Whatever
Topic: Merry Christmas! :)
Replies: 7
Views: 8845

Merry Christmas!!! Hope everyone has a great day.

Satoon
by satoon101
Mon Dec 24, 2012 4:59 pm
Forum: General Discussion
Topic: Cannot load SP on srcds windows
Replies: 2
Views: 3762

The latest build, as L'In20Cible has stated, is only for CS:GO. Once we figure out our Linux issues for the OrangeBox build, we will release the Alpha builds for OB as well.

Satoon
by satoon101
Mon Dec 24, 2012 4:50 pm
Forum: Plugin Development Support
Topic: Need documentation
Replies: 3
Views: 4403

Also, take note of 2 things. 1, there is still plenty of functionality that we need to implement in this plugin. So, there is a definite possibility that there are things from your scripts that you cannot do as of yet. 2, the plugin is still early in development, and anything can change at any time....
by satoon101
Sun Dec 23, 2012 8:25 pm
Forum: News & Announcements
Topic: Getting/Setting offsets
Replies: 15
Views: 15780

Indeed, Mattie only ever added "getting" string properties, not "setting" them. This is probably a big part of the reason why.

Satoon
by satoon101
Sat Dec 22, 2012 4:25 am
Forum: News & Announcements
Topic: Messaging system changes
Replies: 19
Views: 17673

does this mean we have to create a new object every time we want to send a new message? isn't there a reason for which the Python developers made a __call__ function? If you are really worried about that, you "could" also just create one instance for a given UserMessage type, and prior to sending t...
by satoon101
Fri Dec 21, 2012 4:59 am
Forum: General Discussion
Topic: wininstall .exe's in sp folder?
Replies: 19
Views: 14235

Ahh, yes, sorry, it is + not -

Satoon
by satoon101
Fri Dec 21, 2012 4:55 am
Forum: General Discussion
Topic: wininstall .exe's in sp folder?
Replies: 19
Views: 14235

Instead of -dev, try -developer 2

Satoon

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