Ayuto wrote:You can work around that issue by converting the Vector instances to a tuple when you want to save it. Then, when you read it, you simply create Vector instances from the tuples.
How would that look like
Ayuto wrote:You can work around that issue by converting the Vector instances to a tuple when you want to save it. Then, when you read it, you simply create Vector instances from the tuples.
Syntax: Select all
Sound(sound_name, index=player_index, attenuation=Attenuation.STATIC).play()
temp_entities.beam_ring_point(..)
Code: Select all
*ZUSCHAUER* decompile : this is just a test msg
*ZUSCHAUER* decompile : this is just a test msg