Search found 1413 matches
- Fri Mar 25, 2016 9:05 pm
- Forum: Plugin Development Support
- Topic: choice_index == 0
- Replies: 1
- Views: 1988
Select callbacks don't get called when the close button was pressed. This behaviour is defined here: https://github.com/Source-Python-Dev-Team/Source.Python/blob/master/addons/source-python/packages/source-python/menus/radio.py#L105 But you can easily extend and update the default behaviour by subcl...
- Fri Mar 25, 2016 12:39 pm
- Forum: Plugin Development Support
- Topic: KillerInfo
- Replies: 4
- Views: 3639
Actually, as far as the Delay calling close(), do we not have the ability to set that within the menu object itself? This line seems to indicate that that was at least planned at some point. Yes, it's planned, but that method just returns the data for ShowMenu which requires an integer that defines...
- Fri Mar 25, 2016 11:21 am
- Forum: Plugin Development Support
- Topic: KillerInfo
- Replies: 4
- Views: 3639
- Tue Mar 22, 2016 1:58 pm
- Forum: General Discussion
- Topic: Missing VCRUNTIME140.dll
- Replies: 4
- Views: 6197
Can you check if the directory of the installed DLL is on the PATH environment variable? I guess that's the new requirement for Python 3.5. Currently, we are shipping msvcr100.dll and msvcp100.dll with Source.Python, but they probably have been replaced with vcruntime140.dll and msvcp140.dll. I will...
- Thu Mar 17, 2016 12:48 pm
- Forum: Plugin Development Support
- Topic: Kill a player
- Replies: 10
- Views: 6909
- Thu Mar 17, 2016 10:29 am
- Forum: Plugin Development Support
- Topic: Kill a player
- Replies: 10
- Views: 6909
- Wed Mar 16, 2016 7:59 pm
- Forum: Plugin Development Support
- Topic: Spectator List
- Replies: 2
- Views: 2470
I have added a "spectators" property to the player class based on your implementation:
https://github.com/Source-Python-Dev-Team/Source.Python/commit/dee963986abb17d83c1d091c0e80fb448e842a12
https://github.com/Source-Python-Dev-Team/Source.Python/commit/dee963986abb17d83c1d091c0e80fb448e842a12
- Sat Mar 12, 2016 9:55 pm
- Forum: Plugin Development Support
- Topic: Prevent Double Jump
- Replies: 10
- Views: 8365
- Tue Mar 08, 2016 5:15 pm
- Forum: Whatever
- Topic: Spam attack?
- Replies: 4
- Views: 6001
- Sun Mar 06, 2016 6:49 pm
- Forum: Plugin Development Support
- Topic: Players Entity
- Replies: 2
- Views: 2105
- Sun Mar 06, 2016 1:26 pm
- Forum: News & Announcements
- Topic: Python upgrade to 3.5.1 and Blade Symphony support!
- Replies: 1
- Views: 15877
- Sat Mar 05, 2016 9:54 am
- Forum: Plugin Development Support
- Topic: Menu - more options on one page
- Replies: 1
- Views: 1964
- Wed Mar 02, 2016 8:47 pm
- Forum: General Discussion
- Topic: SP Lags?
- Replies: 12
- Views: 9964
- Wed Mar 02, 2016 6:32 pm
- Forum: General Discussion
- Topic: SP Lags?
- Replies: 12
- Views: 9964
Okay, I have narrowed down the issue. It is caused by one of our hooks. When standing on a weapon the entity output "OnCacheInteraction" is getting fired. So, if you are not using the OnEntityOutput listener, you can disable the hook for now by simply commenting out/removing this line: https://githu...
- Wed Mar 02, 2016 5:52 pm
- Forum: General Discussion
- Topic: SP Lags?
- Replies: 12
- Views: 9964
your problem has nothing to do with sp, its engine bound. calculating the player location causes lags, when its bounding box is touching too many collision faces. if you drop weapon entities under your player entity the calculation for vphysics will get slower with every addition. if you use a loca...
- Wed Mar 02, 2016 10:51 am
- Forum: Plugin Releases
- Topic: Dissolver v1.3
- Replies: 23
- Views: 23953
- Tue Mar 01, 2016 5:52 pm
- Forum: Development Status Updates
- Topic: Development status update (February 2016)
- Replies: 0
- Views: 3816
Development status update (February 2016)
It's time for another development status update! :) ⋅ Fixes: ⋅ Fixed a typo in Vector. ⋅ Fixed game name of dod for team data. ⋅ Fixed CS:GO user messages overflowing. ⋅ Fixed a few issues with RecipientFilter. ⋅ Additions: ⋅ ...
- Tue Mar 01, 2016 5:27 pm
- Forum: General Discussion
- Topic: SP Lags?
- Replies: 12
- Views: 9964
My first guess would be that a bump_weapon hook causes the lags. But you are saying no plugins are loaded and SP doesn't hook bump_weapon (currently).
Currently, SP only hooks 4 functions, but all of them don't get triggered by standing on a weapon.
Currently, SP only hooks 4 functions, but all of them don't get triggered by standing on a weapon.
- Tue Mar 01, 2016 10:25 am
- Forum: Plugin Releases
- Topic: BombSecurity v1.2.1
- Replies: 8
- Views: 9264
- Mon Feb 29, 2016 8:27 pm
- Forum: General Discussion
- Topic: SP not loading on my Linux server
- Replies: 8
- Views: 6385