Search found 111 matches
- Thu May 18, 2017 7:30 pm
- Forum: General Discussion
- Topic: Help on getting spawn point
- Replies: 17
- Views: 12522
Re: Help on getting spawn point
Ok i don't find it yes. But if i add mp_randomspawn 1 it appear so how i can get the vector ? SayText2(str(len(BaseEntityIter('info_deathmatch_spawn')))).send() # 21 for entity in BaseEntityIter('info_deathmatch_spawn'): SayText2(st...
- Thu May 18, 2017 6:31 pm
- Forum: Plugin Releases
- Topic: [ANY] Country tag
- Replies: 22
- Views: 21525
Re: [ANY] Country tag
The '~' is just char that i have add to SayText2 you can remove it here : https://github.com/VenomzGaming/Sp-Coun ... tag.ini#L2
- Thu May 18, 2017 5:06 pm
- Forum: General Discussion
- Topic: Help on getting spawn point
- Replies: 17
- Views: 12522
Re: Help on getting spawn point
Hey ! I try that and it doesn't work :S SayText2(str(BaseEntityIter('info_deathmatch_spawn'))).send() # <filters.entities.BaseEntityIter object at 0xea94d14c> SayText2(str(len(BaseEntityIter('info_deathmatch_spawn')))).s...
- Thu May 18, 2017 12:33 pm
- Forum: Plugin Releases
- Topic: [ANY] Country tag
- Replies: 22
- Views: 21525
Re: [ANY] Country tag
Yes i have ask him to try but it doesn't work ... It's really weird
- Thu May 18, 2017 8:23 am
- Forum: General Discussion
- Topic: Help on getting spawn point
- Replies: 17
- Views: 12522
Re: Help on getting spawn point
Okay :) Thanks i will try at the end of the day.
And what does that mean networked entity ?
And what does that mean networked entity ?
- Wed May 17, 2017 7:02 pm
- Forum: General Discussion
- Topic: Help on getting spawn point
- Replies: 17
- Views: 12522
Re: Help on getting spawn point
But i don't want to use ct and t default spawn, i need a real random spawn normaly generate by info_deathmatch_spawn :s
- Wed May 17, 2017 6:37 pm
- Forum: General Discussion
- Topic: Help on getting spawn point
- Replies: 17
- Views: 12522
Re: Help on getting spawn point
I use it at round_start so no tick problem.
And info_player_terrorist and info_player_counterterrorist are for default t or ct spawn no ?
And info_player_terrorist and info_player_counterterrorist are for default t or ct spawn no ?
- Wed May 17, 2017 5:36 pm
- Forum: General Discussion
- Topic: Help on getting spawn point
- Replies: 17
- Views: 12522
Re: Help on getting spawn point
I have try it's always empty even if i had mp_randomspawn 1 (https://developer.valvesoftware.com/wik ... atch_spawn).
I have try on de_dust2.
I have try on de_dust2.
- Tue May 16, 2017 9:02 pm
- Forum: General Discussion
- Topic: Help on getting spawn point
- Replies: 17
- Views: 12522
Re: Help on getting spawn point
Cool :D.
Thanks
Thanks
- Tue May 16, 2017 7:15 pm
- Forum: General Discussion
- Topic: Help on getting spawn point
- Replies: 17
- Views: 12522
Help on getting spawn point
Hey !
I want to know if it's possible to generate and get all info_deathmatch_spawn coordinate in vector ?
Sincerly Existenz.
I want to know if it's possible to generate and get all info_deathmatch_spawn coordinate in vector ?
Sincerly Existenz.
- Tue May 16, 2017 5:25 pm
- Forum: Plugin Releases
- Topic: [ANY] Country tag
- Replies: 22
- Views: 21525
[ANY] Country tag
Hey ! https://github.com/VenomzGaming/Sp-Country-Tag Configuration : If your game support clan tag : 1 - Remove player tag 0 - Don't remove player tag 1 - Enable country tag 0 - Disable country tag Announce message : 1 - Enable country announce on connection 0 - Disable country announce on connectio...
- Tue May 16, 2017 7:34 am
- Forum: Plugin Development Support
- Topic: Port of IPToCountry and some questions to port from ES To SP
- Replies: 25
- Views: 16422
Re: Port of IPToCountry and some questions to port from ES To SP
Yes. I will create a new Csgo plugin to show you how use it because i have only a Csgo server :P.
I will test it a bit at the end of the day and post it.
I will test it a bit at the end of the day and post it.
- Mon May 15, 2017 6:39 pm
- Forum: Plugin Development Support
- Topic: Port of IPToCountry and some questions to port from ES To SP
- Replies: 25
- Views: 16422
Re: Port of IPToCountry and some questions to port from ES To SP
I have a working ip to country for clan tag for Csgo. But i use Geoip2 with 2 custom packages.
- Mon May 15, 2017 2:29 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] Show Damage
- Replies: 9
- Views: 8553
Re: [HL2:DM] Show Damage
It exists in HL2DM ? I have never dev and play on it XD
- Mon May 15, 2017 12:41 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] Show Damage
- Replies: 9
- Views: 8553
Re: [HL2:DM] Show Damage
You mean store player health and on game frame compare it with health in player_hurt ?
- Sun May 14, 2017 4:15 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] Show Damage
- Replies: 9
- Views: 8553
Re: [HL2:DM] 4 small plugins
You have an error ?
- Wed May 10, 2017 8:44 am
- Forum: Plugin Development Support
- Topic: [CSGO] Need help to spawn and move entity
- Replies: 10
- Views: 8823
Re: [CSGO] Need help to spawn and move entity
Thanks iPlayer, it works ! I must just rotate my entity to be in good direction :)
No one has an idea why my code to create a linear line doesn't work well ?
No one has an idea why my code to create a linear line doesn't work well ?
- Mon May 08, 2017 12:51 pm
- Forum: Plugin Development Support
- Topic: [CSGO] Need help to spawn and move entity
- Replies: 10
- Views: 8823
Re: [CSGO] Need help to spawn and move entity
I have two problems : Move linear doesn't work, it spawns heli in the sky but it doesn't move : import math import random from commands.say import SayCommand from engines.precache import Model from entities.entity import Entity from mathlib import Vector from messages import SayText2 from players.en...
- Sun May 07, 2017 5:35 pm
- Forum: Plugin Development Support
- Topic: [CSGO] Need help to spawn and move entity
- Replies: 10
- Views: 8823
Re: [CSGO] Need help to spawn and move entity
Thanks i will try !
- Sun May 07, 2017 4:40 pm
- Forum: Plugin Development Support
- Topic: [CSGO] Need help to spawn and move entity
- Replies: 10
- Views: 8823
Re: [CSGO] Need help to spawn and move entity
I just need 2 path_track no ? Point A and B, path_tracktrain start point A to point B.
But i don't know how to get location of point A and B.
They must to be in top of sky without obstruction and how create path_track and path_tracktrain.
I will search. Thanks :)
But i don't know how to get location of point A and B.
They must to be in top of sky without obstruction and how create path_track and path_tracktrain.
I will search. Thanks :)