Search found 542 matches
- Tue Aug 28, 2012 9:34 pm
- Forum: General Discussion
- Topic: Easy Way to port an existing Eventscripts Addon
- Replies: 10
- Views: 9429
I would love if you could port it... I really do love this addon... ///////////////////////////////////////////////////// //Ichthys Elimination Mod for Mattie's Eventscripts// //------------http://eventscripts.com--------------// ///////////////////////////////////////////////////// // \\ //About\\...
- Tue Aug 28, 2012 2:24 pm
- Forum: Whatever
- Topic: Forum: awards..
- Replies: 4
- Views: 5223
- Tue Aug 28, 2012 2:27 am
- Forum: Whatever
- Topic: Forum: awards..
- Replies: 4
- Views: 5223
Forum: awards..
Hey,
I just got the "award" I killed most discussions!. Is this a bad or good thing? haha
I just got the "award" I killed most discussions!. Is this a bad or good thing? haha
- Fri Aug 24, 2012 10:11 pm
- Forum: Plugin Development Support
- Topic: Inherit from a C++ exposed class?
- Replies: 2
- Views: 3980
- Fri Aug 24, 2012 12:28 am
- Forum: Plugin Development Support
- Topic: Inherit from a C++ exposed class?
- Replies: 2
- Views: 3980
Inherit from a C++ exposed class?
Hi guys, Is there a way to inherit from a C++ exposed class in Python? Take this for example from Source import Player class _Player(Player.IPlayerInfo): # or something else, I can't get an overview of the C++ sources somehow.. def __init__(self, player_edict): Player.IPlayerInfo...
- Fri Aug 24, 2012 12:18 am
- Forum: Plugin Development Support
- Topic: Retreiving 'CBasePlayer.m_iFOV' ?
- Replies: 21
- Views: 19315
Basicly what i want to retrieve about a player is, is he zoomed in on sniper, is he crouching or is he in the air on css i used these to retrieve it :/ I guess your-name-here or some other C++ writer teamed up with him will be creating a playerlib-like library when all the other, more neccessary th...
- Thu Aug 23, 2012 3:32 pm
- Forum: Plugin Releases
- Topic: GSRPG (German Slaughterhouse RPG) [NOT RELEASED - COMING SOON]
- Replies: 8
- Views: 9893
- Wed Aug 22, 2012 8:46 pm
- Forum: Plugin Releases
- Topic: GSRPG (German Slaughterhouse RPG) [NOT RELEASED - COMING SOON]
- Replies: 8
- Views: 9893
- Wed Aug 22, 2012 12:51 am
- Forum: Plugin Releases
- Topic: GSRPG (German Slaughterhouse RPG) [NOT RELEASED - COMING SOON]
- Replies: 8
- Views: 9893
The functionality that you need from gamethread is to "jump back" to the thread, alas execute something on the next tick. Because as for some commands, it's not safe to execute them at any time (server will crash). Also with timer (I think it's a thread with a sleep actually, correct me if I am wro...
- Tue Aug 21, 2012 9:23 am
- Forum: Plugin Releases
- Topic: GSRPG (German Slaughterhouse RPG) [NOT RELEASED - COMING SOON]
- Replies: 8
- Views: 9893
- Mon Aug 20, 2012 9:29 pm
- Forum: Plugin Development Support
- Topic: Read messages while flashed
- Replies: 2
- Views: 4204
Read messages while flashed
Hi,
would it be possible to send a hudhint or whatever message to a player they can still see after they've been flashed by the script?
would it be possible to send a hudhint or whatever message to a player they can still see after they've been flashed by the script?
- Mon Aug 20, 2012 9:14 pm
- Forum: General Discussion
- Topic: Playerlib
- Replies: 4
- Views: 5062
- Sun Aug 19, 2012 6:00 pm
- Forum: News & Announcements
- Topic: Alpha build posted (for real this time)..
- Replies: 8
- Views: 9537
- Sun Aug 19, 2012 5:16 pm
- Forum: General Discussion
- Topic: sp_load problem
- Replies: 11
- Views: 9293
- Sun Aug 19, 2012 5:14 pm
- Forum: News & Announcements
- Topic: Alpha build posted (for real this time)..
- Replies: 8
- Views: 9537
- Sun Aug 19, 2012 2:42 am
- Forum: News & Announcements
- Topic: Alpha build posted (for real this time)..
- Replies: 8
- Views: 9537
- Sun Aug 19, 2012 1:56 am
- Forum: News & Announcements
- Topic: Alpha build posted (for real this time)..
- Replies: 8
- Views: 9537
- Sat Aug 18, 2012 4:47 pm
- Forum: General Discussion
- Topic: sp_load problem
- Replies: 11
- Views: 9293
- Sat Aug 18, 2012 8:57 am
- Forum: Plugin Development Support
- Topic: Best way to retrieve steamid / gametag?
- Replies: 7
- Views: 7823
- Fri Aug 17, 2012 5:49 pm
- Forum: API Design
- Topic: How about es.fire/es.give ?
- Replies: 14
- Views: 15465
I know one thing we have discussed is making sp.give (or whatever it ends up being) return an index for the item it created. We have also talked about adding sp.fire (or something) but I don't know if either one has been done yet. (Been sick for a few days :( ) Alright cool, yeah returning somethin...