Search found 1256 matches

by L'In20Cible
Sat Jul 09, 2016 9:56 am
Forum: API Design
Topic: [CS:GO] Playing sounds
Replies: 14
Views: 33995

Re: [CS:GO] Playing sounds

Yes, feel free to go ahead and propose a PR, as well. But my only concern here is that the sample attribute should reflect the value you passed on initialization and should be the same "scheme" for all engine/game.
by L'In20Cible
Sat Jul 09, 2016 9:45 am
Forum: API Design
Topic: [CS:GO] Playing sounds
Replies: 14
Views: 33995

Re: [CS:GO] Playing sounds

I didn't read that article but, I would not go for the implementation you proposed. The sample attribute shouldn't be overriden. I would rather override "play" and makes sure the asterix is added to the path before being sent to the engine. I will make some testings to see if that is possi...
by L'In20Cible
Sat Jul 09, 2016 9:37 am
Forum: Plugin Development Support
Topic: OnLevelShutdown and OnLevelInit
Replies: 4
Views: 3347

Re: OnLevelShutdown and OnLevelInit

I might get it wrong, but does OnLevelShutdown fire at the same time with cs_win_panel_match event in CS:S/CS:GO? No. That event is fired when the final scoreboard is sent to clients while that listener is called when it close (before Host_Changelevel gets called). And sometime is called again righ...
by L'In20Cible
Sat Jul 09, 2016 8:03 am
Forum: API Design
Topic: [CS:GO] Playing sounds
Replies: 14
Views: 33995

Re: [CS:GO] Playing sounds

Placing your custom sounds into the "../sound/music/" directory used to work just fine.
by L'In20Cible
Sat Jul 09, 2016 1:42 am
Forum: Plugin Development Support
Topic: OnLevelShutdown and OnLevelInit
Replies: 4
Views: 3347

Re: OnLevelShutdown and OnLevelInit

I went ahead and added a OnMapEnd listener which will never gets called more than once per map change.
by L'In20Cible
Fri Jul 08, 2016 1:10 pm
Forum: Plugin Development Support
Topic: Howto do Threading the right way in SP?
Replies: 11
Views: 7807

Re: Howto do Threading the right way in SP?

I was also able to reproduce the issue you described on the other thread (being stuck on respawn) by respawning instantly into the player_death event. That proves the event is called prior the life state, etc. are set on the player.
by L'In20Cible
Fri Jul 08, 2016 1:03 pm
Forum: Plugin Development Support
Topic: Howto do Threading the right way in SP?
Replies: 11
Views: 7807

Re: Howto do Threading the right way in SP?

Waiting a frame is fixing the crash for me:

Syntax: Select all

Delay(0, t.start)


My guess here is a conflict between dead/respawn where the event is called before the dead logic being done executing.
by L'In20Cible
Fri Jul 08, 2016 11:13 am
Forum: Plugin Development Support
Topic: Howto do Threading the right way in SP?
Replies: 11
Views: 7807

Re: Howto do Threading the right way in SP?

Delay should not freeze your OnTick listener (since that class "rely" on that listener internally), what is your complete code?
by L'In20Cible
Wed Jul 06, 2016 8:39 pm
Forum: Plugin Development Support
Topic: [CSGO] Howto respawn a player?
Replies: 21
Views: 12593

Re: [CSGO] Howto respawn a player?

satoon101 wrote:We should probably add your dead and team checks to the respawn method itself.

I don't think we should take care of those checks to be honnest. Respawning should works on all players (teleported back to spawn, ammo reset, etc.) whether they are already spawned or not.
by L'In20Cible
Wed Jun 29, 2016 5:07 pm
Forum: Plugin Development Support
Topic: [CS:S] m_flStamina not found
Replies: 3
Views: 3462

Re: [CS:S] m_flStamina not found

To get a list of networkable properties for a specific game, run the following command: sp dump server_classes <file name> And a list of non-networkable ones with the following command: sp dump datamaps <file name> Both will creates a file in the .../logs/source-python/ directory. For example, here ...
by L'In20Cible
Mon Jun 27, 2016 10:47 am
Forum: Plugin Development Support
Topic: [CSGO] Howto respawn a player?
Replies: 21
Views: 12593

Re: [CSGO] Howto respawn a player?

I'm not able to reproduce your issue. Always able to move once respawned using Player.respawn().
by L'In20Cible
Sun Jun 26, 2016 6:49 pm
Forum: Plugin Development Support
Topic: [CSGO] Howto respawn a player?
Replies: 21
Views: 12593

Re: [CSGO] Howto respawn a player?

What OS? And do you run any other plugins?
by L'In20Cible
Sun Jun 26, 2016 2:55 pm
Forum: Plugin Development Support
Topic: [CSGO] Howto respawn a player?
Replies: 21
Views: 12593

Re: [CSGO] Howto respawn a player?

He mentionned a server crash, maybe we need to update the signature of CCSPlayer::RoundRespawn. Though, we could see if we can replace it with Player.spawn() - less signatures to maintain, the better.
by L'In20Cible
Thu Jun 23, 2016 5:33 pm
Forum: Plugin Development Support
Topic: Modifying chat with sayfilter but SayCommand doesnt "register"
Replies: 84
Views: 58696

Re: Modifying chat with sayfilter but SayCommand doesnt "register"

For future reference, Using the following code fixed his issue: # ============================================================================= # >> IMPORTS # ============================================================================= # Source.Python from engines.server import engine_server from f...
by L'In20Cible
Thu Jun 23, 2016 8:12 am
Forum: Plugin Releases
Topic: *discontinued* ArcAdmin
Replies: 4
Views: 7039

Re: (alpha) arcadmin

Looks good from the video so far, nice work!
by L'In20Cible
Tue Jun 21, 2016 11:00 am
Forum: Plugin Releases
Topic: RPG:GO
Replies: 5
Views: 6840

Re: RPG:GO

Tried it with bots on a CS:S server and it is working great. Good job! However, the fact that I get more XP glocking bots in the legs, than headshotting them with a riffle makes no sense to me. XP earned into player_hurt should be adjusted by the damage done, imo. EDIT: Found an exploit. Upgrading H...
by L'In20Cible
Tue Jun 21, 2016 2:37 am
Forum: Plugin Development Support
Topic: How to get value of Server.time?
Replies: 2
Views: 2558

Re: How to get value of Server.time?

Server is the class, not an object.

Syntax: Select all

from engines.server import server

time = server.time
print(time)
Notice the first letter.
by L'In20Cible
Mon Jun 13, 2016 12:51 am
Forum: General Discussion
Topic: VTable Dumper
Replies: 1
Views: 2449

VTable Dumper

Ran accross this tool by Asher Baker and wanted to share it here. :smile:

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