Search found 1776 matches
- Tue Nov 27, 2012 3:38 pm
- Forum: News & Announcements
- Topic: Messaging system changes
- Replies: 19
- Views: 17778
Messaging system changes
Just a heads up for future changes to the messaging system. We are no longer simply using functions for messages. They are now utilizing class objects: from events import Event from messages import SayText2 from players.helpers import index_from_userid # Create a message to send to non-living terror...
- Mon Nov 19, 2012 10:56 pm
- Forum: News & Announcements
- Topic: Site issues..
- Replies: 5
- Views: 7955
I thought the database was just being moved :P This was supposed to happen anyway, but unfortunately before we got around to moving the site, things went south, so we lost quite a bit. Glad to hear that you are back on the project! Welcome back! Indeed. We are definitely glad to have you back, ynh!...
- Mon Sep 03, 2012 9:22 pm
- Forum: API Design
- Topic: Information lib with constants in it
- Replies: 7
- Views: 8682
- Mon Sep 03, 2012 2:14 pm
- Forum: API Design
- Topic: Information lib with constants in it
- Replies: 7
- Views: 8682
- Mon Sep 03, 2012 2:11 pm
- Forum: Plugin Releases
- Topic: Respawn Wave
- Replies: 3
- Views: 6187
- Mon Sep 03, 2012 2:08 pm
- Forum: General Discussion
- Topic: Find out current map
- Replies: 6
- Views: 6584
- Sun Sep 02, 2012 2:07 pm
- Forum: Plugin Development Support
- Topic: Importing script from addons\source-python\<script> folder
- Replies: 2
- Views: 3833
Well, you say you are loading "test", but the code block says "Test". Which one is it, so that we can help further? Just as a note, "test" is a built-in module in Python3, so you will be unable to use a script at ../addons/source-python/test/test.py . We "could" eventually remove this module, but th...
- Sun Sep 02, 2012 12:59 pm
- Forum: Plugin Development Support
- Topic: Retreiving 'CBasePlayer.m_iFOV' ?
- Replies: 21
- Views: 19405
- Sun Sep 02, 2012 4:14 am
- Forum: Plugin Development Support
- Topic: How to use SetPropVector?
- Replies: 4
- Views: 5026
- Sun Sep 02, 2012 1:07 am
- Forum: General Discussion
- Topic: entity_edict.cpp question [How to respawn a player]
- Replies: 12
- Views: 11879
- Sun Sep 02, 2012 12:04 am
- Forum: Plugin Development Support
- Topic: How to use SetPropVector?
- Replies: 4
- Views: 5026
- Fri Aug 31, 2012 12:32 am
- Forum: Plugin Development Support
- Topic: Basic script help
- Replies: 22
- Views: 19764
Thanks for the clarification. Since you are also the one working on most of the documentation so far, can we expect to maybe see a reference page with a listing for where and when player is used vs index? As I wrote earlier in the thread, pretty much "nothing" actually "uses" a player's userid, so ...
- Fri Aug 31, 2012 12:27 am
- Forum: Plugin Development Support
- Topic: sqlite3 connect (PATH)
- Replies: 4
- Views: 5579
- Fri Aug 31, 2012 12:24 am
- Forum: API Design
- Topic: Extended event variables - for player objects and indeces
- Replies: 11
- Views: 12527
And GetIndexOfUserid would do the trick more than well enough, returning all 3, player, userid AND index would be just waste of cpu imo, since you would rarely need all 3, or even 2 of them. Indeed, which is why this will not be considered. A lot of extra work for very little payoff, when one simpl...
- Fri Aug 31, 2012 12:21 am
- Forum: General Discussion
- Topic: paths.py suggestion
- Replies: 5
- Views: 6501
- Thu Aug 30, 2012 2:40 am
- Forum: API Design
- Topic: How about es.fire/es.give ?
- Replies: 14
- Views: 15537
I would imagine that would work, but that creates more issues than it solves. I agree that skirting sv_cheats is something that should be done almost never, and I especially do not think anything of that sort belongs "in" the plugin itself. If a script does it, that is fine, but we want to avoid suc...
- Thu Aug 30, 2012 2:27 am
- Forum: Plugin Development Support
- Topic: Basic script help
- Replies: 22
- Views: 19764
- Thu Aug 30, 2012 1:27 am
- Forum: API Design
- Topic: Extended event variables - for player objects and indeces
- Replies: 11
- Views: 12527
- Thu Aug 30, 2012 12:10 am
- Forum: API Design
- Topic: Extended event variables - for player objects and indeces
- Replies: 11
- Views: 12527
- Wed Aug 29, 2012 1:15 pm
- Forum: General Discussion
- Topic: paths.py and players/__init__.py contain failure code !
- Replies: 4
- Views: 4716