Search found 52 matches

by khaimovmr
Sat Nov 25, 2023 8:01 pm
Forum: General Discussion
Topic: Who wants to do something about Source 2 (CS2)?
Replies: 0
Views: 12729

Who wants to do something about Source 2 (CS2)?

Hey, guys! I'm a backend developer with 17 years of the background of the Pyhton, Golang, C# and some university C++. Have been playing around 20 years ago a bit with AIDA, but don't remember a thing. Is there anybody, who wants to cooperate and have the capability to help the Source-Python be porte...
by khaimovmr
Thu Aug 03, 2023 4:05 pm
Forum: Plugin Development Support
Topic: CSGO: Bot waypoints real time manipulation
Replies: 11
Views: 24558

Re: CSGO: Bot waypoints real time manipulation

Hey, guys, can someone help me out with this thing? I believe the game identifier have changed (at least for Linux). I used this code from Ayuto's example above. IDENTIFIER = b'\x55\x89\xE5\x8B\x55\x0C\x8B\x45\x08\x8B\x0A\x89\x88\x2A\x2A\x2A\x2A\x8B\x4A\x04\x89\x88\x2A\x2A\x2A\x2A\x8B\x52\x08\x8...
by khaimovmr
Sun Jul 09, 2023 7:08 pm
Forum: General Discussion
Topic: Source 2, anybody?
Replies: 9
Views: 19284

Re: Source 2, anybody?

Thanks for the bread crumbs
by khaimovmr
Thu Jul 06, 2023 12:08 pm
Forum: General Discussion
Topic: Source 2, anybody?
Replies: 9
Views: 19284

Re: Source 2, anybody?

Hi, @Ayuto!
About the 1-th item.
What skillset do I need to have, to be able to help guys with the SDK?
If we could determine such skills - it would be much easier to make the CSGO to CS2 Python Plugin transition much faster.
by khaimovmr
Thu Jun 22, 2023 5:39 pm
Forum: General Discussion
Topic: CS2: is this a wishful thinking or did they implement some gui?
Replies: 8
Views: 11785

Re: CS2: is this a wishful thinking or did they implement some gui?

Predz wrote:Take a look here if you are interested: https://github.com/bruhmoment21/cs2-sdk

Please note this may be removed from the board and I am fully accepting if this be the case. Admins please do as you see fit with this link. :)

That's interesting ) Thanks a lot
by khaimovmr
Mon Jun 19, 2023 8:47 pm
Forum: General Discussion
Topic: CS2: is this a wishful thinking or did they implement some gui?
Replies: 8
Views: 11785

Re: CS2: is this a wishful thinking or did they implement some gui?

Will just leave some sources that I find in here for further analysis mb.
by khaimovmr
Mon Jun 19, 2023 4:43 pm
Forum: General Discussion
Topic: CS2: is this a wishful thinking or did they implement some gui?
Replies: 8
Views: 11785

Re: CS2: is this a wishful thinking or did they implement some gui?

I see some works on the CS2 already in https://gamebanana.com/games/18134.
Is there any chance to get a beta access to the CS2 SDK?
by khaimovmr
Wed Jun 07, 2023 9:20 pm
Forum: General Discussion
Topic: CS2: is this a wishful thinking or did they implement some gui?
Replies: 8
Views: 11785

Re: CS2: is this a wishful thinking or did they implement some gui?

I'll expand on the reason I've created the post. The videos that are on the surface - are not for the developers and they don't have any valuable info for the devs and modders like the ppl of this forum. The intention of this post is: - to find out - is there any knowledge in our community to someth...
by khaimovmr
Wed Jun 07, 2023 5:41 pm
Forum: General Discussion
Topic: CS2: is this a wishful thinking or did they implement some gui?
Replies: 8
Views: 11785

CS2: is this a wishful thinking or did they implement some gui?

Looking into the videos - there is a bunch of places where they've added some new interface elements, like the loadout configuration (in the main menu) and the loadout selector in the game? Is this a wishful thinking or did they, at last, implement the dynamic GUI elements, to create the inventory o...
by khaimovmr
Fri Mar 24, 2023 1:45 pm
Forum: General Discussion
Topic: Source 2, anybody?
Replies: 9
Views: 19284

Source 2, anybody?

Hey!
@Ayuto - do you plan to make source-python compatible with it?
by khaimovmr
Tue Sep 13, 2022 11:34 am
Forum: General Discussion
Topic: Python 3.6 has reached it's EOL. Any plans to shift to any recent version?
Replies: 6
Views: 5444

Re: Python 3.6 has reached it's EOL. Any plans to shift to any recent version?

Ayuto wrote:I also really like the zero-cost exceptions :smile:

+
by khaimovmr
Tue Sep 13, 2022 8:00 am
Forum: General Discussion
Topic: Python 3.6 has reached it's EOL. Any plans to shift to any recent version?
Replies: 6
Views: 5444

Re: Python 3.6 has reached it's EOL. Any plans to shift to any recent version?

satoon101 wrote:Python 3.11 is supposed to have a significant speed improvement, but I don't know how much that would affect SP.

Yeah. I see there's the performance boost for CPython as well. I wonder if it is at last considering python type-hints to optimize the C-code.
by khaimovmr
Mon Sep 12, 2022 3:07 pm
Forum: General Discussion
Topic: Python 3.6 has reached it's EOL. Any plans to shift to any recent version?
Replies: 6
Views: 5444

Re: Python 3.6 has reached it's EOL. Any plans to shift to any recent version?

Ayuto wrote:Hey khaimovmr! Yes, there are and were plans to upgrade. With the release of 3.8 and 3.10 I twice started an upgrade, but discarded it due to the lack of time. But we should definitely do the upgrade. I will try to focus this very soon!

That would be great!
Wish you a bunch of free time )
by khaimovmr
Mon Sep 12, 2022 9:17 am
Forum: General Discussion
Topic: Python 3.6 has reached it's EOL. Any plans to shift to any recent version?
Replies: 6
Views: 5444

Python 3.6 has reached it's EOL. Any plans to shift to any recent version?

Hi, guys! I have a problems in creating the virtual environment for my sourcepython plugin with Python 3.6.1 on the Ubuntu 22.05. Segmentation fault on trying to install python 3.6.1 with pyenv. So my question - is there any plans to shift to any recent version of Python? The first signs of the prob...
by khaimovmr
Thu Aug 12, 2021 9:52 am
Forum: General Discussion
Topic: A way to trigger +attack player command
Replies: 3
Views: 3279

A way to trigger +attack player command

Hi, guys... struggling with a player grenade throw triggering on the server side.
Do somebody know is there a way to trigger the attack with player's active weapon?
by khaimovmr
Fri Jul 16, 2021 8:41 am
Forum: Plugin Development Support
Topic: Can we make player jump with source python?
Replies: 6
Views: 18463

Re: Can we make player jump with source python?

That's absolutely insane, guys! Thank you. Will try on this weekend.
by khaimovmr
Mon Jul 12, 2021 2:51 pm
Forum: Plugin Development Support
Topic: Can we make player jump with source python?
Replies: 6
Views: 18463

Re: Can we make player jump with source python?

Speed0x wrote:just search the forums for it. i think there a many topics about it.

Did it. No luck so far.
by khaimovmr
Mon Jul 12, 2021 2:46 pm
Forum: Plugin Development Support
Topic: Can we make player jump with source python?
Replies: 6
Views: 18463

Can we make player jump with source python?

So, basically, the subject.
I need to trigger player jump at one moment with some forward velocity.
Did some of you guys do somethingn like this?
by khaimovmr
Sun May 09, 2021 4:45 pm
Forum: General Discussion
Topic: Custom ingame UI elements
Replies: 5
Views: 35712

Re: Custom ingame UI elements

Does anybody have any info on such feature in Source 2 (Dota 2, for example)?
I'm hoping it'll be revived in newer versions, considering the myriad of features it'll bring back.

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