Search found 86 matches

by Kill
Fri Feb 08, 2019 6:01 pm
Forum: General Discussion
Topic: [BM:S] ModuleNotFoundError: No module named 'geoip2'
Replies: 6
Views: 190

Re: [BM:S] ModuleNotFoundError: No module named 'geoip2'

You need to run this command:

pip install geoip2

in your OS console (requires pip).
by Kill
Fri Oct 19, 2018 9:09 am
Forum: Whatever
Topic: A Love Letter to Ayuto
Replies: 2
Views: 3669

Re: A Love Letter to Ayuto

Hahaha. Yep, he deserves it!
by Kill
Sun Jan 28, 2018 12:28 pm
Forum: Plugin Releases
Topic: Parachute v0.03!
Replies: 42
Views: 12331

Re: Parachute v0.03!

No longer work for BMS [SP] Loading plugin 'parachute'... [SP] Caught an Exception: Traceback (most recent call last): File "../addons/source-python/packages/source-python/plugins/command.py", line 162, in load_plugin plugin = self.manager.load(plugin_name) File "../addons/source-pyt...
by Kill
Sat Aug 12, 2017 9:44 am
Forum: Plugin Releases
Topic: Simple Teleport
Replies: 1
Views: 975

Simple Teleport

About This plugin allows to easily teleport yourself and other players. Requires permission 'kst_teleport'. Features: ⋅  Teleport a player to You ⋅  Teleport a player to another player ⋅  Teleport yourself to a player ⋅  Teleport to a saved location ⋅&nb...
by Kill
Sat Jul 01, 2017 6:12 pm
Forum: Plugin Development Support
Topic: How to refresh auth's in game
Replies: 4
Views: 1172

Re: How to refresh auth's in game

Actually, there is no need to switch the backend. Assuming your active backend is flatfile and you want to reload it, you just need to set it again. sp auth backend set flatfile We might want to add more messages to that process. :grin: Heh, nice. Or, add a command, like SM does :) perhaps sp auth ...
by Kill
Sat Jul 01, 2017 10:52 am
Forum: Plugin Development Support
Topic: How to refresh auth's in game
Replies: 4
Views: 1172

Re: How to refresh auth's in game

If You use flatfile:

Syntax: Select all

sp auth backend set sql


then

Syntax: Select all

sp auth backend set flatfile


Or the way around if You use db.
by Kill
Wed Jun 07, 2017 1:42 pm
Forum: Plugin Requests
Topic: [HL2:DM] Mapchooser Extended
Replies: 12
Views: 2950

Re: [HL2:DM] Mapchooser Extended

Try out Map-cycle by iPlayer: viewtopic.php?f=7&t=1044
by Kill
Sat May 27, 2017 10:44 pm
Forum: Plugin Releases
Topic: [ANY] Advertisement plugins
Replies: 9
Views: 2334

Re: [ANY] Advertisement plugins

It works now, thanks!
by Kill
Sat May 27, 2017 10:20 pm
Forum: Plugin Releases
Topic: [ANY] Advertisement plugins
Replies: 9
Views: 2334

Re: [ANY] Advertisement plugins

iPlayer wrote:Kill, try replacing all \x with \\x



Tried that, doesn't work, they show as plain-text
by Kill
Sat May 27, 2017 10:01 pm
Forum: Plugin Releases
Topic: [ANY] Advertisement plugins
Replies: 9
Views: 2334

Re: [ANY] Advertisement plugins

Can You make the interval compatible with seconds? Thanks! Edit: I tried to color the message, but it fails to load #Error: ValueError: Json file incorrect. # Msgs: { "Adverts": [ { "type": "say", "message": "Welcome on our server !" }, { "type&...
by Kill
Wed May 24, 2017 2:11 pm
Forum: General Discussion
Topic: New CS:GO Operation Update (Operation Hydra)
Replies: 1
Views: 889

Re: New CS:GO Operation Update (Operation Hydra)

Wow, nice operation!

Love the Kill Confirmed and Scouts n knives!
by Kill
Thu May 18, 2017 1:23 pm
Forum: Plugin Releases
Topic: [ANY] Country tag
Replies: 22
Views: 6061

Re: [ANY] Country tag

There are 2 reasons I can think of. First, this should only be sending to other players, and not the joining player himself (which makes the most sense anyway). So, you'll have to test with other people joining the server. Second, the player's address is not found in geoip2's database. I am testing...
by Kill
Mon Apr 10, 2017 6:28 pm
Forum: General Discussion
Topic: MOTDPlayer v2 Coming Soon!
Replies: 2
Views: 1108

Re: MOTDPlayer v2 Coming Soon!

Sweet!!

Edit: is it possible to use this with say, JS server-side or PHP instead of Flask?
by Kill
Tue Apr 04, 2017 4:30 pm
Forum: Plugin Development Support
Topic: [Help] Way to see cause of crash ?
Replies: 21
Views: 3471

Re: [Help] Way to see cause of crash ?

Code: Select all

Start Line: ./srcds_linux -game csgo -console -usercon +map aim_ag_texture2 +ip 163.172.222.213 -port 27015 -maxplayers_override 16 -pidfile ogp_game_startup.p$


It's not showing, maybe see if there's some option in your OGP control that overwrites it?
by Kill
Tue Apr 04, 2017 3:03 pm
Forum: Plugin Development Support
Topic: A2S_INFO
Replies: 2
Views: 800

Re: A2S_INFO

Hi, Since pretty much everything is possible with enough effort, I would like to ask what you want to do with that. There might be easier approaches to achieve what you want to do. I'd say he wants to query Source servers. There's already Python packages that can do that, like: https://github.com/f...
by Kill
Tue Apr 04, 2017 3:02 pm
Forum: Plugin Development Support
Topic: [Help] Way to see cause of crash ?
Replies: 21
Views: 3471

Re: [Help] Way to see cause of crash ?

add -debug to Your server's start options.
by Kill
Sun Mar 12, 2017 1:51 pm
Forum: Plugin Development Support
Topic: [CSGO] Problem with clan tag
Replies: 8
Views: 1707

Re: [CSGO] Problem with clan tag

existenz wrote:Thanks for your answer.
I will look at the settings package.

So we can't give an helmet in Csgo ?

Sorry I thought it was better one post to avoid spam.


I believe

Syntax: Select all

has_helmet
only tells if a player has one or not, not give it.
by Kill
Thu Feb 23, 2017 11:30 pm
Forum: Plugin Requests
Topic: Can Anybody port SM Plugin to Source Python?
Replies: 9
Views: 2611

Re: Can Anybody port SM Plugin to Source Python?

decompile wrote:first of all we cant do anything without .sp

Off topic:
I understand having the source code would help, but why can't You do anything without it?

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