Search found 515 matches

by iPlayer
Sun Jul 23, 2017 11:18 pm
Forum: Custom Packages
Topic: MOTDPlayer v2
Replies: 5
Views: 394

Re: MOTDPlayer v2

Apparently one of the CS:GO updates broke MoTD screens in that game. More info: ⋅  [CS:GO] "Invalid auth" on second and further screens Today I've discovered that only the first opened MoTD screen loads successfully. All futher ones get denied by MOTDPlayer with "Invalid au...
by iPlayer
Fri Jul 21, 2017 6:11 pm
Forum: Plugin Releases
Topic: [CS:S/CS:GO/HL2DM] Map Cycle
Replies: 19
Views: 1757

Re: [CS:S/CS:GO/HL2DM] Map Cycle

EDIT: Please also post here your cfg/source-python/map_cycle/mapcycle.json
by iPlayer
Thu Jul 20, 2017 6:59 pm
Forum: Whatever
Topic: Free games!!
Replies: 15
Views: 1650

Re: Free games!!

Thanks to L'In20Cible
Shadow Warrior: Special Edition
by iPlayer
Mon Jul 17, 2017 7:50 pm
Forum: Plugin Releases
Topic: Hero Wars (Alpha)
Replies: 35
Views: 4452

Re: Hero Wars (Alpha)

rafau94 wrote:I assume project is dead since your repo is down ?

I believe it's reincarnated as Warcraft-SP
by iPlayer
Sat Jul 15, 2017 11:53 am
Forum: Plugin Releases
Topic: [CS:S/CS:GO/HL2DM] Map Cycle
Replies: 19
Views: 1757

Re: [CS:S/CS:GO/HL2DM] Map Cycle

Upload your cfg/source-python/map_cycle/main.cfg or post it here. If posting here, please be sure to wrap it into

Code: Select all

[code][/code]
!

EDIT: Please also post here your cfg/source-python/map_cycle/mapcycle.json
by iPlayer
Fri Jul 14, 2017 11:23 pm
Forum: Custom Packages
Topic: [CS:S/CS:GO] ConnectFilter
Replies: 0
Views: 72

[CS:S/CS:GO] ConnectFilter

[CS:S/CS:GO] ConnectFilter https://github.com/KirillMysnik/SP-ConnectFilter Description This custom package provides ConnectFilter decorator that will allow you to reject clients on early stages of the connection process. Huge thanks to Ayuto for diving into Source authentication and finding out ho...
by iPlayer
Wed Jul 12, 2017 4:49 pm
Forum: Development Status Updates
Topic: Development status update (June 2017)
Replies: 2
Views: 129

Re: Development status update (June 2017)

Jinja2 and SQLAlchemy need to be updated though, the versions bundled with current SP build keep throwing DeprecationWarning's in Python 3.6.1.
by iPlayer
Wed Jul 12, 2017 3:36 pm
Forum: Plugin Releases
Topic: [CS:S/CS:GO/HL2DM] Map Cycle
Replies: 19
Views: 1757

Re: [CS:S/CS:GO] Map Cycle

The command in hl2dm "!timelefet,timeleft" not work. This comes ... |Map Cycle| Map is not changing. The command "!nextmap,nextmap" the same problem. |Map Cycle| Next map is not and I noticed as I said the automatic mapvote not working. I've just tested Map Cycle with HL2DM, and...
by iPlayer
Sun Jul 09, 2017 1:44 pm
Forum: Plugin Releases
Topic: [CS:S/CS:GO/HL2DM] Map Cycle
Replies: 19
Views: 1757

Re: [CS:S/CS:GO] Map Cycle

Hello, Froster. I suppose you're talking about CS:GO Workshop maps? I will look into it.
by iPlayer
Sat Jul 01, 2017 12:15 pm
Forum: Plugin Releases
Topic: [CS:S/CS:GO/HL2DM] Map Cycle
Replies: 19
Views: 1757

Re: [CS:S/CS:GO] Map Cycle

No, unfortunately not
by iPlayer
Tue Jun 27, 2017 7:23 am
Forum: General Discussion
Topic: Menu not working
Replies: 3
Views: 68

Re: Menu not working

Well, it reports NoneType for get_player, so even if you call it, you'll get something like
TypeError: 'NoneType' object is not callable


I suspect it's a poorly named property.
by iPlayer
Sun Jun 25, 2017 5:02 pm
Forum: General Discussion
Topic: Installation process
Replies: 3
Views: 79

Re: Installation process

Hey, welcome to the forums!

libffi issue is probably related to the upgrade to Python 3.6.1

I've had SP installed on Debian Jessie before, and that libz.so issue is the only one I can think of right now (besides this new libffi issue).
by iPlayer
Sun Jun 25, 2017 1:52 pm
Forum: Plugin Releases
Topic: Dissolver v1.3
Replies: 19
Views: 1051

Re: Dissolver v1.2

Maybe they get respawned before dissolving? Then the ragdoll is removed by the game on respawn.
by iPlayer
Mon Jun 19, 2017 6:44 pm
Forum: Plugin Releases
Topic: Dissolver v1.3
Replies: 19
Views: 1051

Re: Dissolver v1.2

If I remember correctly, back in the day Invincible explained something incorrect with SP and why INVALID_ENTITY_INTHANDLE doesn't work for checking for inthandle validity, and why -1 works (I might indeed be wrong about negative indexes - those besides -1 - in general). https://forums.sourcepython....
by iPlayer
Mon Jun 19, 2017 5:32 pm
Forum: Plugin Requests
Topic: [HL2:DM] Mapchooser Extended
Replies: 12
Views: 286

Re: [HL2:DM] Mapchooser Extended

I will test it on HL2DM when I have time.

By the way, I think the further discussion on the Map Cycle plugin should be done here: viewtopic.php?f=7&t=1044
by iPlayer
Mon Jun 19, 2017 4:44 pm
Forum: Plugin Releases
Topic: Dissolver v1.3
Replies: 19
Views: 1051

Re: Dissolver v1.2

What if you replace line 113

Syntax: Select all

if inthandle == INVALID_ENTITY_INTHANDLE:


with this:

Syntax: Select all

if inthandle < 0:

?
by iPlayer
Mon Jun 19, 2017 4:35 pm
Forum: Plugin Requests
Topic: [HL2:DM] Mapchooser Extended
Replies: 12
Views: 286

Re: [HL2:DM] Mapchooser Extended

Code: Select all

mc_vote_duration 30
mc_scheduled_vote_time 4.5


mc_vote_duration is the time (in seconds) for each vote, while mc_scheduled_vote_time is the time (in minutes) between the map end and the automatic vote.
4.5 * 60 + 30 = 270 + 30 = 300 seconds (5 minutes).
by iPlayer
Sun Jun 18, 2017 7:48 pm
Forum: Plugin Requests
Topic: [HL2:DM] Mapchooser Extended
Replies: 12
Views: 286

Re: [HL2:DM] Mapchooser Extended

No problem.
by iPlayer
Sun Jun 18, 2017 7:24 pm
Forum: Plugin Development Support
Topic: Modifying chat with sayfilter but SayCommand doesnt "register"
Replies: 84
Views: 5003

Re: Modifying chat with sayfilter but SayCommand doesnt "register"

New signature is

Code: Select all

\x55\x8B\xEC\x68\x2A\x2A\x2A\x2A\xFF\x75\x08\xE8\x2A\x2A\x2A\x2A\x8B\x45\x0C
by iPlayer
Sat May 27, 2017 10:56 pm
Forum: General Discussion
Topic: [CSGO] Crash in run_command since update
Replies: 12
Views: 462

Re: [CSGO] Crash in run_command since update

Topic was moved to General Discussion

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