Search found 5 matches

by joshtrav
Wed Oct 25, 2017 4:53 pm
Forum: Plugin Releases
Topic: GunGame v1.3.2
Replies: 46
Views: 69663

Re: GunGame v1.0.0

To be honest, I hadn't really thought about it. I definitely want to get one up at least for a couple months in order to make the videos for the different types of gameplay, but I will likely make that a private server. What hosting companies are good these days? If anyone is hosting this version o...
by joshtrav
Wed Jun 10, 2015 2:08 am
Forum: Plugin Development Support
Topic: ConVar - equivalent to RegisterConVarChanges
Replies: 9
Views: 7406

Ayuto, would you still need to hook the GameEventManager to stop the broadcast using the method you posted?
by joshtrav
Tue Jun 09, 2015 3:44 am
Forum: Plugin Development Support
Topic: ConVar - equivalent to RegisterConVarChanges
Replies: 9
Views: 7406

Though, hopefully fairly soon, you will just be able to do something more like: from events.hooks import PreEvent @PreEvent def server_cvar(game_event): # Block the broadcasting of the event to clients return False This will be very nice, and thanks for the current way as well! I would like...
by joshtrav
Mon Jun 08, 2015 3:08 pm
Forum: Plugin Development Support
Topic: ConVar - equivalent to RegisterConVarChanges
Replies: 9
Views: 7406

Thanks for the info. I think the first option will work just fine. I assume I could then just set the bDontBroadcast value to True in the server_cvar event?
by joshtrav
Mon Jun 08, 2015 5:35 am
Forum: Plugin Development Support
Topic: ConVar - equivalent to RegisterConVarChanges
Replies: 9
Views: 7406

ConVar - equivalent to RegisterConVarChanges

I have been browsing the wiki, as well as the source on convars. https://github.com/Source-Python-Dev-Team/Source.Python/blob/master/src/core/modules/cvars/cvars_wrap_python.cpp http://wiki.sourcepython.com/pages/cvars I haven't found anything that would resemble a way to hook a convar change, is th...

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