Search found 739 matches
- Thu Mar 20, 2025 7:46 am
- Forum: Plugin Requests
- Topic: [Request] for Ladder
- Replies: 0
- Views: 2487
[Request] for Ladder
[HL2: DM] Hello Everyone, Is there a way to exchange ladders? There is "func_ladder" in Gmod and in HL2: DM func_useableladder. I was told the: "It requires setting two endpoints and needs info_ladder_dismount to get in and out correctly" and the former is a brush entity, the lat...
- Sun Feb 23, 2025 7:59 pm
- Forum: Whatever
- Topic: Eventscripts Broke
- Replies: 15
- Views: 516243
Re: Eventscripts Broke
Yes eventscripts for some of my older plugins I never updated. Version: 2.1.1.378 How do you operate your server? Eventscripbts delays the start and the mapchange by up to 3-4 minutes. Edit: At least that's the case with HL2:DM. I don't have either of those Issues on CS:S. Running windows OS. You s...
- Sun Feb 23, 2025 6:55 pm
- Forum: Whatever
- Topic: Eventscripts Broke
- Replies: 15
- Views: 516243
Re: Eventscripts Broke
Satoon can we can an update for SP Extensions? Still use it for some really old E:S scripts that I never updated. Hello Woody are you running eventscripts? Are you using the pre release version? Yes eventscripts for some of my older plugins I never updated. Version: 2.1.1.378 How do you operate you...
- Sun Feb 23, 2025 7:19 am
- Forum: Whatever
- Topic: Eventscripts Broke
- Replies: 15
- Views: 516243
Re: Eventscripts Broke
Very few people had access to the source code for EventScripts. I doubt anyone but Mattie would still have it and be able to compile a new version. And, as far as I understand , he's absolutely not supporting it anymore, so I wouldn't hold my breath that he would build a new version. Did SP also br...
- Sat Feb 22, 2025 12:00 pm
- Forum: Development Status Updates
- Topic: Development status update (December 2021)
- Replies: 2
- Views: 91635
Re: Development status update (December 2021)
Is there any news yet?
- Fri Feb 21, 2025 4:08 pm
- Forum: General Discussion
- Topic: [CS:S/TF2/DOD:S] NEW UPDATE
- Replies: 3
- Views: 24573
Re: [CS:S/TF2/DOD:S] NEW UPDATE
Should I mention HL2:DM ^^
- Tue Jan 28, 2025 7:48 am
- Forum: Whatever
- Topic: Eventscripts Broke
- Replies: 15
- Views: 516243
Re: Eventscripts Broke
Hello Community,
I now have a current custom sdk.
This works normally without pre-release.
But there seem to be problems with eventscripts during startup and mapchange.
The server needs some time to start up as well as when changing maps.
Has anyone been able to contact Matti?
I now have a current custom sdk.
This works normally without pre-release.
But there seem to be problems with eventscripts during startup and mapchange.
The server needs some time to start up as well as when changing maps.
Has anyone been able to contact Matti?
- Fri Jan 10, 2025 10:54 am
- Forum: Whatever
- Topic: [HL2MP] - Fixed Server Binaries
- Replies: 1
- Views: 25863
Re: [HL2MP] - Fixed Server Binaries
Hello, this is a great solution for people who don't use addons. It seems that Sourcemod has problems with it.
Furthermore it is not for people who run a coop server.
Furthermore it is not for people who run a coop server.
- Tue Jan 07, 2025 12:28 pm
- Forum: Whatever
- Topic: Eventscripts Broke
- Replies: 15
- Views: 516243
Re: Eventscripts Broke
This thread could then be renamed. Since everything is working again for me. I compiled my mod with the latest SDK and Eventscript is working again. Of course there are always difficulties here and there with Eventscript because it is old and no longer maintained. So I would be in favor of this bein...
- Tue Nov 26, 2024 4:37 pm
- Forum: Whatever
- Topic: Eventscripts Broke
- Replies: 15
- Views: 516243
Re: Eventscripts Broke
Hey thanks again, but that's what I did. But I need my SDK, which is no use to me because no NPC errors were fixed there, only the pure DM - TDM was improved. As I can't get my fix for my SDK compiled for Linux, I use my old one and therefore have to use the steam.inf. Also for the client under prer...
- Tue Nov 26, 2024 3:24 pm
- Forum: Whatever
- Topic: Eventscripts Broke
- Replies: 15
- Views: 516243
Re: Eventscripts Broke
From Mattie in an email exchange with a friend: Hi [REDACTED]-- I'm so happy that my old project was useful for over a decade! I'm definitely curious how you used ES Python-- what makes it a challenge to port to other plugin platforms? Does no other platform work for what you need? Did you rely on ...
- Sun Nov 24, 2024 9:18 am
- Forum: Whatever
- Topic: Eventscripts Broke
- Replies: 15
- Views: 516243
Re: Eventscripts Broke
Hello Satoon, thanks for the quick reply. SP is also broken. But since I can only use event scripts because I use a custom SDK, it will be very difficult for me. My request a long time ago to support older SDKs from SP was unfortunately denied. Edit: My last hope is to compile the SDK again and hope...
- Sat Nov 23, 2024 4:38 pm
- Forum: Whatever
- Topic: Eventscripts Broke
- Replies: 15
- Views: 516243
Eventscripts Broke
Hello SP team and community,
Eventscripts has stopped working since the latest HL2DM update.
Is anyone working with it and could help me get it working again?
Thanks in advance
Regards Painkiller
Eventscripts has stopped working since the latest HL2DM update.
Is anyone working with it and could help me get it working again?
Thanks in advance
Regards Painkiller
- Wed Apr 03, 2024 12:49 pm
- Forum: General Discussion
- Topic: [SourcePython] CS2 Support
- Replies: 1
- Views: 45703
[SourcePython] CS2 Support
Hi SP-Team , is there already a first release / forum etc, for testing?
- Thu Feb 22, 2024 9:48 pm
- Forum: Plugin Releases
- Topic: [CSS/CSGO] Warcraft: Source
- Replies: 106
- Views: 742530
Re: [CSS/CSGO] Warcraft: Source
Hello, I remember that there was a version for HL2:DM in the very early days. [Eventscripts]
It would be wonderful if a version would be available here.
It would be wonderful if a version would be available here.
- Wed Feb 21, 2024 3:34 pm
- Forum: Plugin Development Support
- Topic: Particle list
- Replies: 0
- Views: 69665
Particle list
Probably in the wrong section. Feel free to move it please. [HL2:DM] error ExplosionCore ExplosionEmbers ExplosionFlash Explosion_2 Explosion_2_Fire Explosion_2_FireSmoke Explosion_2_Chunks Explosion_2_flash Explosion_2_Embers blood_impact_red_01_droplets blood_impact_green_01 blood_impact_synth_01 ...
- Thu Feb 15, 2024 9:27 am
- Forum: Plugin Requests
- Topic: [HL2:DM] Team Class
- Replies: 0
- Views: 69444
[HL2:DM] Team Class
Hi guys, would anyone like to port this to Eventscripts or Sourcemod?
I can't use SP on my server because I have a customized server.srv.so.
Greetings Pain
I can't use SP on my server because I have a customized server.srv.so.
Greetings Pain
- Mon May 16, 2022 8:23 am
- Forum: Plugin Development Support
- Topic: [HL2:DM] Jetpack use in [BMS]
- Replies: 5
- Views: 15008
Re: [HL2:DM] Jetpack use in [BMS]
Hello, just read this.
@cssbestrpg is right, I tried to use it in BMS.
@cssbestrpg is right, I tried to use it in BMS.
- Sat May 07, 2022 3:39 pm
- Forum: Plugin Development Support
- Topic: [HL2:DM] Jetpack use in [BMS]
- Replies: 5
- Views: 15008
[HL2:DM] Jetpack use in [BMS]
I am getting this error, could someone help me fix it ? 2022-05-07 17:37:26 - sp.hooks.exceptions - EXCEPTION [Source.Python] [SP] Caught an Exception: Traceback (most recent call last): File "../addons/source-python/packages/source-python/listeners/tick.py", line 79, in _tick self.pop(0)....
- Thu Mar 31, 2022 2:43 pm
- Forum: Whatever
- Topic: [Eventscripts] Plugin Error Help
- Replies: 0
- Views: 35441
[Eventscripts] Plugin Error Help
Hello, I get this error when I reload the plugin. Can anyone tell me how to fix this? 16:38:56 *** EventScripts caught an exception: Traceback (most recent call last): File "/home/gameserver/server/irrenanstallt/hl2mp/addons/eventscripts/es.py", line 431, in loadModuleAddon addons.load(new...