Search found 752 matches
- Sat Jul 12, 2025 7:44 am
- Forum: Whatever
- Topic: Truth or fiction? ( Half-Life 3 )
- Replies: 0
- Views: 536
Truth or fiction? ( Half-Life 3 )
We live in a world in which dreams and reality are close to each other, in which facts often seem like fantasies that we cannot explain. Can you tell the difference between truth and lies? To do so, you have to go beyond your thinking and open your mind to the unbelievable. Half-Life 3, the unbeliev...
- Wed Apr 23, 2025 6:32 am
- Forum: General Discussion
- Topic: Problems starting the server under Linux 32bit with SP
- Replies: 16
- Views: 56653
Re: Problems starting the server under Linux 32bit with SP
L'In20Cible wrote:You are loading SP multiple times. Delete your ../addons/source-python.vdf file or remove your plugin_load from your server.cfg file.
Okay, that worked.
Because of the other error:
core_settings.ini
I think I know what's wrong.
I should have done this before, I just forgot.
- Tue Apr 22, 2025 8:25 pm
- Forum: General Discussion
- Topic: Problems starting the server under Linux 32bit with SP
- Replies: 16
- Views: 56653
Re: Problems starting the server under Linux 32bit with SP
Can you please start your server with -debug? Maybe the debug.log tells us a little bit more. Segmentation fault (core dumped) warning: File "/home/container/hl2mp/addons/source-python/bin/core.so" auto-loading has been declined by your `auto-load safe-path' set to "$debugdir:$datadi...
- Tue Apr 22, 2025 5:55 pm
- Forum: General Discussion
- Topic: Problems starting the server under Linux 32bit with SP
- Replies: 16
- Views: 56653
Re: Problems starting the server under Linux 32bit with SP
YES, it's still the same problem.
Server won't start.
Server won't start.
- Tue Apr 22, 2025 5:35 pm
- Forum: General Discussion
- Topic: Problems starting the server under Linux 32bit with SP
- Replies: 16
- Views: 56653
Re: Problems starting the server under Linux 32bit with SP
Ayuto wrote:Does a fresh server without anything old work fine? Just a fresh SP installation?
No, if I turn off SP the server starts up normally.
But i can test again fresh sp version without my stuff.
- Tue Apr 22, 2025 5:31 pm
- Forum: General Discussion
- Topic: Problems starting the server under Linux 32bit with SP
- Replies: 16
- Views: 56653
Re: Problems starting the server under Linux 32bit with SP
Ayuto wrote:What did you change? Because that's a different output.
I installed the latest version and then uploaded stuff from back then.
My Stuff
- plugin folder
- /hl2mp/resource/source-python/
- /hl2mp/cfg/source-python
- Tue Apr 22, 2025 4:18 pm
- Forum: General Discussion
- Topic: Problems starting the server under Linux 32bit with SP
- Replies: 16
- Views: 56653
Re: Problems starting the server under Linux 32bit with SP
Could you please check if the mentioned file exists? If not, are the permissions set correctly, so SP can create that file? I already have a file from earlier. Things are already entered there. All permissions are there. But the server won't even start. (Metamod is off) [Source.Python] Loading... [...
- Tue Apr 22, 2025 7:15 am
- Forum: General Discussion
- Topic: Problems starting the server under Linux 32bit with SP
- Replies: 16
- Views: 56653
Re: SP Update 735: Problems starting the server
Hello next problem with newest update [Source.Python] Loading... [Source.Python] Failed to load the main module due to following exception: Traceback (most recent call last): File "/home/container/hl2mp/addons/source-python/packages/source-python/__init__.py", line 90, in load setup_auth()...
- Mon Apr 21, 2025 7:31 am
- Forum: General Discussion
- Topic: Problems starting the server under Linux 32bit with SP
- Replies: 16
- Views: 56653
Re: Problems starting the server under Linux 32bit with SP
Linux weapon_crowbar slot: 0 x: 0 weapon_pistol slot: 1 x: 1 weapon_smg1 slot: 2 x: 2 weapon_frag slot: 4 x: 3 weapon_physcannon slot: -1 x: 4 weapon_stunstick slot: -1 x: 5 weapon_357 slot: -1 x: 6 weapon_ar2 slot: -1 x: 7 weapon_shotgun slot: 3 x: 8 weapon_crossbow slot: -1 x: 9 weapon_rpg slot: -...
- Sun Apr 20, 2025 7:20 pm
- Forum: General Discussion
- Topic: Problems starting the server under Linux 32bit with SP
- Replies: 16
- Views: 56653
Problems starting the server under Linux 32bit with SP
[Source.Python] Loading... [Source.Python] Failed to load the main module due to following exception: Traceback (most recent call last): File "/home/container/hl2mp/addons/source-python/packages/source-python/__init__.py", line 89, in load setup_sp_command() ~~~~~~~~~~~~~~~~^^ File "...
- Wed Apr 16, 2025 7:25 am
- Forum: Custom Packages
- Topic: [HL2:DM] [Request] Gamedata x64 and linux64
- Replies: 0
- Views: 52357
[HL2:DM] [Request] Gamedata x64 and linux64
Hi guys, is it possible for anyone to find these gamedata files for Windows and Linux 64? "Games" { "hl2mp" { "Offsets" { // void CHL2MP_Player::FireBullets ( const FireBulletsInfo_t &info ) "FireBullets" { "windows" "114" "linux&q...
- Thu Apr 10, 2025 6:56 am
- Forum: General Discussion
- Topic: [CS:S/TF2/DOD:S] NEW UPDATE
- Replies: 11
- Views: 117369
Re: [CS:S/TF2/DOD:S] NEW UPDATE
Hey guys, relax, maybe it's not even the team's fault. I don't know anything about it, but perhaps there are extensions needed that other people are doing that also need to be fixed first. Everyone's working, and don't forget that this is a community project. They're not making any money from it. So...
- Wed Apr 09, 2025 6:05 pm
- Forum: General Discussion
- Topic: [CS:S/TF2/DOD:S] NEW UPDATE
- Replies: 11
- Views: 117369
Re: [CS:S/TF2/DOD:S] NEW UPDATE
[HL2: DM]
[linux64]
Hello, would it be possible to make this available for HL2:DM as well?
Thank you very much
[linux64]
Hello, would it be possible to make this available for HL2:DM as well?
Thank you very much
- Thu Mar 20, 2025 7:46 am
- Forum: Plugin Requests
- Topic: [Request] for Ladder
- Replies: 0
- Views: 75153
[Request] for Ladder
Edit: Can be deleted. [HL2: DM] Hello Everyone, Is there a way to exchange ladders? There is "func_ladder" in Gmod and in HL2: DM func_useableladder. I was told the: "It requires setting two endpoints and needs info_ladder_dismount to get in and out correctly" and the former is a...
- Sun Feb 23, 2025 7:59 pm
- Forum: Whatever
- Topic: Eventscripts Broke
- Replies: 15
- Views: 937843
Re: Eventscripts Broke
Yes eventscripts for some of my older plugins I never updated. Version: 2.1.1.378 How do you operate your server? Eventscripbts delays the start and the mapchange by up to 3-4 minutes. Edit: At least that's the case with HL2:DM. I don't have either of those Issues on CS:S. Running windows OS. You s...
- Sun Feb 23, 2025 6:55 pm
- Forum: Whatever
- Topic: Eventscripts Broke
- Replies: 15
- Views: 937843
Re: Eventscripts Broke
Satoon can we can an update for SP Extensions? Still use it for some really old E:S scripts that I never updated. Hello Woody are you running eventscripts? Are you using the pre release version? Yes eventscripts for some of my older plugins I never updated. Version: 2.1.1.378 How do you operate you...
- Sun Feb 23, 2025 7:19 am
- Forum: Whatever
- Topic: Eventscripts Broke
- Replies: 15
- Views: 937843
Re: Eventscripts Broke
Very few people had access to the source code for EventScripts. I doubt anyone but Mattie would still have it and be able to compile a new version. And, as far as I understand , he's absolutely not supporting it anymore, so I wouldn't hold my breath that he would build a new version. Did SP also br...
- Sat Feb 22, 2025 12:00 pm
- Forum: Development Status Updates
- Topic: Development status update (December 2021)
- Replies: 3
- Views: 240681
Re: Development status update (December 2021)
Is there any news yet?
- Fri Feb 21, 2025 4:08 pm
- Forum: General Discussion
- Topic: [CS:S/TF2/DOD:S] NEW UPDATE
- Replies: 11
- Views: 117369
Re: [CS:S/TF2/DOD:S] NEW UPDATE
Should I mention HL2:DM ^^
- Tue Jan 28, 2025 7:48 am
- Forum: Whatever
- Topic: Eventscripts Broke
- Replies: 15
- Views: 937843
Re: Eventscripts Broke
Hello Community,
I now have a current custom sdk.
This works normally without pre-release.
But there seem to be problems with eventscripts during startup and mapchange.
The server needs some time to start up as well as when changing maps.
Has anyone been able to contact Matti?
I now have a current custom sdk.
This works normally without pre-release.
But there seem to be problems with eventscripts during startup and mapchange.
The server needs some time to start up as well as when changing maps.
Has anyone been able to contact Matti?