Search found 630 matches

by Painkiller
Thu Nov 12, 2020 9:00 am
Forum: Plugin Requests
Topic: [HL2:DM] Deathmsg Help
Replies: 20
Views: 22759

Re: [HL2:DM] Deathmsg Help

I noticed that my deathmessage no longer works. I probably noticed it quite late, maybe something was changed in SP? Maybe someone could fix it. The channel used for the HudMsg() in this plugin conflicts with npc_points - they both use channel 1. You could change the channel to 0 and see if it work...
by Painkiller
Wed Nov 11, 2020 10:39 am
Forum: Plugin Requests
Topic: [HL2:DM] Deathmsg Help
Replies: 20
Views: 22759

Re: [HL2:DM] Deathmsg Help

I noticed that my deathmessage no longer works. I probably noticed it quite late, maybe something was changed in SP? Maybe someone could fix it. (The display in the upper left corner who killed whom with which weapon is no longer shown) Tested with bots # ============================================...
by Painkiller
Sat Nov 07, 2020 10:02 am
Forum: Plugin Requests
Topic: HL2:DM Npc points/score
Replies: 24
Views: 1578

Re: HL2:DM Npc points/score

- physics does not yet count as kill (that means physicgun kills, saw blades, barrels) I've included a possible fix for this issue (appears to be Linux only), grab the latest version of the plugin and tell me if phys/gravity gun kills work now. Seems to work so far except for the crowbar. I have a ...
by Painkiller
Fri Nov 06, 2020 8:03 am
Forum: Plugin Requests
Topic: [HL2:DM] Christmas
Replies: 0
Views: 81

[HL2:DM] Christmas

Hi I have some ideas for a Christmas plugin. Maybe someone could make a plugin out of it. - Let the lamps in the map shine colorful. - Put a christmas cap on each player at spawn. this plugin is available for CSS but does not work for HL2:DM https://forums.alliedmods.net/showthread.php?p=2070154 - S...
by Painkiller
Mon Oct 26, 2020 8:43 am
Forum: Plugin Requests
Topic: HL2DM-cscanner spawned
Replies: 10
Views: 1186

Re: HL2DM-cscanner spawned

I think the things on the pictures, he is still working on it, it is only a preview.
by Painkiller
Wed Oct 21, 2020 7:43 am
Forum: Plugin Requests
Topic: Can Anybody port SM Plugin to Source Python?
Replies: 19
Views: 5834

Re: Can Anybody port SM Plugin to Source Python?

This is true but with the help of the plugin writers we can encourage people to continue playing this game.
by Painkiller
Tue Oct 20, 2020 8:05 pm
Forum: Plugin Requests
Topic: Can Anybody port SM Plugin to Source Python?
Replies: 19
Views: 5834

Re: Can Anybody port SM Plugin to Source Python?

DeaD_EyE wrote:I wonder that there is still an active Server community for Valve Games (HL2).


https://steamcharts.com/app/220
by Painkiller
Mon Oct 19, 2020 7:30 am
Forum: Plugin Requests
Topic: Can Anybody port SM Plugin to Source Python?
Replies: 19
Views: 5834

Re: Can Anybody port SM Plugin to Source Python?

Do not believe that this area is a forum for discussion but ok. Firstly, it never worked properly and secondly, it does not apply here in the "Plugin Request" for all questions but for what you basically need yourself. Of course it is wonderful that it is made for us. But back to the reque...
by Painkiller
Sun Oct 18, 2020 5:06 pm
Forum: Plugin Requests
Topic: Can Anybody port SM Plugin to Source Python?
Replies: 19
Views: 5834

Re: Can Anybody port SM Plugin to Source Python?

It's been 3 years I think the interest in it has disappeared because nobody could or wanted to.
by Painkiller
Wed Oct 14, 2020 8:29 pm
Forum: Plugin Requests
Topic: [HL2:DM] 3 Teams
Replies: 36
Views: 9202

Re: [HL2:DM] 3 Teams

Maybe you should wait a little bit many have besides this project also others or real live.

Sometimes it is not possible to push a button.

Greeting Pain
by Painkiller
Wed Oct 14, 2020 7:15 am
Forum: Plugin Requests
Topic: [HL2:DM] Gibs and Gore
Replies: 4
Views: 1409

Re: [HL2:DM] Gibs and Gore

Hello Python Community, I would be very happy if someone could be found for this.
by Painkiller
Tue Oct 13, 2020 7:28 am
Forum: Plugin Requests
Topic: [HL2:DM] 3 Teams
Replies: 36
Views: 9202

Re: [HL2:DM] 3 Teams

I have not tested it yet but this is what I used a long time ago. from players.entity import Player from events import Event from filters.players import PlayerIter from filters.entities import EntityIter from entities.entity import Entity import operator from cvars import ConVar from commands.client...
by Painkiller
Mon Oct 12, 2020 10:24 pm
Forum: Plugin Requests
Topic: [HL2:DM] 3 Teams
Replies: 36
Views: 9202

Re: [HL2:DM] 3 Teams

I have not used it for a long time.
It had worked before.
by Painkiller
Fri Oct 02, 2020 7:47 am
Forum: Plugin Requests
Topic: [HL2:DM] Little Silent Hill
Replies: 68
Views: 5016

Re: [HL2:DM] Little Silent Hill

Okay, the way you have it setup right now, the pyramid head model is being set for the npc_zombie, and the bubble nurse model for the npc_headcrab - which is why the nurse is moving like a headcrab. If your intention was to set both models for the npc_zombie, replace the dictionary with this: NPC_M...
by Painkiller
Thu Oct 01, 2020 8:27 pm
Forum: Plugin Requests
Topic: [HL2:DM] Little Silent Hill
Replies: 68
Views: 5016

Re: [HL2:DM] Little Silent Hill

Code: Select all

# If you wish to change models for certain NPCs, add them here.
NPC_MODELS = {
    'npc_zombie': (Model('models/pyramid_head.mdl'),),
    'npc_headcrab': (Model('models/psychedelicum/silent_hill/bubble_nurse/npc/bubble_nurse_combine.mdl'),)
}


:confused:
by Painkiller
Thu Oct 01, 2020 7:49 am
Forum: Plugin Requests
Topic: [HL2:DM] Little Silent Hill
Replies: 68
Views: 5016

Re: [HL2:DM] Little Silent Hill

Hi vincit, I have added these models. Unfortunately they now move like headcraps and not as they should. materials/models/characters/ph/ph1.vmt materials/models/characters/ph/ph1.vtf materials/models/characters/ph/ph1_normal.vtf models/pyramid_head.dx80.vtx models/pyramid_head.dx90.vtx models/pyrami...
by Painkiller
Tue Sep 29, 2020 1:51 pm
Forum: Plugin Requests
Topic: [HL2:DM] Little Silent Hill
Replies: 68
Views: 5016

Re: [HL2:DM] Little Silent Hill

Cool, I'm glad you guys are enjoying the update! :grin: 'npc_antlion' Still crashes the server under Linux. But it is not bad. I can get along fine without it. This might be a long shot, but let's try it anyway. Go to line 795 (might be different if you've modified the plugin) and change this: if s...
by Painkiller
Mon Sep 28, 2020 8:04 pm
Forum: Plugin Requests
Topic: HL2DM-killstreaks,headshots, deaths, kills Score (frags)
Replies: 1
Views: 291

Re: HL2DM-killstreaks,headshots, deaths, kills Score (frags)

You can test it, it is old but should work. You create a folder called "killmessage under plugins. There you create a python file called killmessage.py. And A folder name config in this folder you carry a frag.txt. frag.cfg [3] msg = "%s has 3 kill in a row!" msgto = "v" snd...
by Painkiller
Mon Sep 28, 2020 9:32 am
Forum: Plugin Requests
Topic: [HL2:DM] Little Silent Hill
Replies: 68
Views: 5016

Re: [HL2:DM] Little Silent Hill

Sorry for the late update, life kinda got in the way. Here's the updated plugin: # ../silent_hill/silent_hill.py (npc edition) # Python import random # Source.Python from colors import Color from commands.server import ServerCommand from core import PLATFORM, echo_console from engines.preca...

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