Search found 5 matches

by qPexLegendary
Wed Jun 01, 2022 12:48 am
Forum: Plugin Development Support
Topic: HudMsg immediately disappears
Replies: 2
Views: 2002

Re: HudMsg immediately disappears

Thanks
by qPexLegendary
Tue May 31, 2022 4:52 pm
Forum: Plugin Development Support
Topic: HudMsg immediately disappears
Replies: 2
Views: 2002

HudMsg immediately disappears

I want to show after player spawn which site the terrorists need to attack. But after sending first time HudMsg immediately disappears. Video: https://youtu.be/R7wVJ5Z_InM player = Player(player_index) Fade( duration=1, hold_time=1, color=Color(), flags=FadeFlags.IN, ).send&#...
by qPexLegendary
Wed Apr 14, 2021 11:24 am
Forum: Plugin Releases
Topic: CircleDamageIndicator
Replies: 5
Views: 9692

Re: CircleDamageIndicator

I have the tested plugin in css. I noticed it gives the errors when did shoot enemy: [SP] Caught an Exception: Traceback (most recent call last): File "..\addons\source-python\packages\source-python\events\listener.py", line 92, in fire_game_event callback(game_event) File "..\addons...
by qPexLegendary
Wed Apr 14, 2021 6:25 am
Forum: Plugin Releases
Topic: CircleDamageIndicator
Replies: 5
Views: 9692

Re: CircleDamageIndicator

Very cool stuff! Just one note: the PluginInfo class isn't meant to be created by the plugin. It's being created by SP, so it's also possible to retrieve information about unloaded plugins. To tell SP which information the instance should contain, you can create an info.ini file: http://wiki.source...
by qPexLegendary
Wed Apr 14, 2021 2:52 am
Forum: Plugin Releases
Topic: CircleDamageIndicator
Replies: 5
Views: 9692

CircleDamageIndicator

Hello everyone. It's my first plugin on SP. It show damage done to other player in around crosshair. GitHub: https://github.com/qPexLegendary/CircleDamageIndicator Screenshot: https://sun9-2.userapi.com/impg/OdUEPAcV7WvycdHPpxBA-TWoLVUF4kqApzM8xg/4uNhXLi2W2Q.jpg?size=666x421&quality=96&sign=...

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