Search found 310 matches
- Tue Dec 17, 2024 6:10 pm
- Forum: Plugin Releases
- Topic: Quakesounds
- Replies: 32
- Views: 82403
Re: Quakesounds
Try this one, it should fix the issue(Untested) import path from core import GAME_NAME from players.entity import Player from engines.sound import Sound from events import Event from players.constants import HitGroup from stringtables.downloads import Downloadables from listeners import OnLevelInit ...
- Sat Aug 17, 2024 1:00 pm
- Forum: General Discussion
- Topic: Source.Python cannot be installed (CSS)
- Replies: 5
- Views: 21664
Re: Source.Python cannot be installed (CSS)
me to...Unknown command: sp [Source.Python] Loading... [Source.Python] [SP] Encountered a Warning: File '..\addons\source-python\packages\site-packages\mutagen\id3\_specs.py', line 666: DeprecationWarning invalid escape sequence \s [Source.Python] Loaded successfully. That shows Source.Python is lo...
- Fri Jul 12, 2024 8:42 pm
- Forum: Plugin Requests
- Topic: HL2/HL2DM weapon laser
- Replies: 10
- Views: 41046
Re: HL2/HL2DM weapon laser
my guess would be precaching vmt as global causes the problem, try this one: from effects import TempEntity from engines.server import engine_server from entities.entity import Entity from filters.players import PlayerIter from listeners.tick import Repeat def load(): laser_aiming.start(...
- Fri Jul 12, 2024 8:16 pm
- Forum: Plugin Requests
- Topic: HL2/HL2DM weapon laser
- Replies: 10
- Views: 41046
Re: HL2/HL2DM weapon laser
try load it after server is on
- Fri Jul 12, 2024 7:29 pm
- Forum: Plugin Requests
- Topic: HL2/HL2DM weapon laser
- Replies: 10
- Views: 41046
Re: HL2/HL2DM weapon laser
This should fix the error from effects import TempEntity from engines.server import engine_server from entities.entity import Entity from filters.players import PlayerIter from listeners.tick import Repeat def load(): laser_aiming.start(repeat_timer) def unload(): laser_aimin...
- Fri Jul 12, 2024 9:41 am
- Forum: Plugin Requests
- Topic: HL2/HL2DM weapon laser
- Replies: 10
- Views: 41046
Re: HL2/HL2DM weapon laser
Try this(Untested): from effects import TempEntity from engines.precache import Model from entities.entity import Entity from filters.players import PlayerIter from listeners.tick import Repeat def load(): laser_aiming.start(repeat_timer) def unload(): laser_aiming.stop(&...
- Thu Jul 11, 2024 8:54 pm
- Forum: Plugin Requests
- Topic: HL2/HL2DM weapon laser
- Replies: 10
- Views: 41046
Re: HL2/HL2DM weapon laser
Tomorrow(after work) or saturday i will make it.
Should the user who is wearing weapon: weapon_pistol only see the laser or everyone?
Also should it also make damage to victim(where the laser aims at)?
If makes damage, how much it would make damage then?
Should the user who is wearing weapon: weapon_pistol only see the laser or everyone?
Also should it also make damage to victim(where the laser aims at)?
If makes damage, how much it would make damage then?
- Fri Jun 28, 2024 11:32 am
- Forum: Plugin Requests
- Topic: advertisment - remake
- Replies: 16
- Views: 39355
Re: advertisment - remake
Try this one, it might fix the issue(non tested) # Time import time # Color from colors import GREEN # Commands from commands.say import SayCommand from commands.client import ClientCommand # Contexlib from contextlib import contextmanager # Cvar from cvars import ConVar # Entity from entities.entit...
- Thu Jun 27, 2024 6:55 pm
- Forum: General Discussion
- Topic: Can't install required libraries for SP on Ubuntu 22.
- Replies: 6
- Views: 23780
- Thu Jun 27, 2024 9:21 am
- Forum: Plugin Requests
- Topic: advertisment - remake
- Replies: 16
- Views: 39355
Re: advertisment - remake
I'll take a look at it when i have time, maybe today at evening or tomorrow
- Sun Jun 23, 2024 6:22 pm
- Forum: Plugin Requests
- Topic: advertisment - remake
- Replies: 16
- Views: 39355
Re: advertisment - remake
This fixes timeleft, i was hoping use gamerules for getting timeleft automatically, but it doesn't appear work or i am doing something wrong with gamerules. # Time import time # Color from colors import GREEN # Commands from commands.say import SayCommand from commands.client import ClientCommand # ...
- Sun Jun 23, 2024 8:02 am
- Forum: Plugin Requests
- Topic: advertisment - remake
- Replies: 16
- Views: 39355
Re: advertisment - remake
I think this should fix it # Time import time # Color from colors import GREEN # Commands from commands.say import SayCommand from commands.client import ClientCommand # Contexlib from contextlib import contextmanager # Cvar from cvars import ConVar # Engine from engines.gamerules import find_game_r...
- Sat Jun 22, 2024 8:46 pm
- Forum: Plugin Requests
- Topic: advertisment - remake
- Replies: 16
- Views: 39355
Re: advertisment - remake
Fixed the error in here # Time import time # Color from colors import GREEN # Commands from commands.say import SayCommand from commands.client import ClientCommand # Contexlib from contextlib import contextmanager # Cvar from cvars import ConVar # Engine from engines.gamerules import find_game_rule...
- Sat Jun 22, 2024 7:34 pm
- Forum: Plugin Requests
- Topic: advertisment - remake
- Replies: 16
- Views: 39355
Re: advertisment - remake
This should display player rank when joins(untested), but it doesn't show location since it requires a custom package # Time import time # Color from colors import GREEN # Commands from commands.say import SayCommand from commands.client import ClientCommand # Contexlib from contextlib import contex...
- Sat Jun 22, 2024 3:37 pm
- Forum: Plugin Requests
- Topic: advertisment - remake
- Replies: 16
- Views: 39355
Re: advertisment - remake
This should colorize type word to blue and the cmd itself to green for the country showing and showing rank position it would need to integrated to the rank plugin, for that would need the rank plugin code from itertools import cycle from colors import GREEN, BLUE from listeners.tick import Repeat f...
- Tue Jun 18, 2024 8:09 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] Deathmsg Help
- Replies: 53
- Views: 126341
Re: [HL2:DM] Deathmsg Help
Fixed here the error # ============================================================================= # >> IMPORTS # ============================================================================= from colors import RED, YELLOW from events import Event from messages import HudMsg, SayText2 from players...
- Tue Jun 18, 2024 5:16 pm
- Forum: Plugin Requests
- Topic: [HL2:DM] Deathmsg Help
- Replies: 53
- Views: 126341
Re: [HL2:DM] Deathmsg Help
You mean show it in chat like: killer.name has killed victim.name with slam for example? Edit: Added show chat message same time when kills player # ============================================================================= # >> IMPORTS # ==========================================================...
- Tue Jun 18, 2024 5:15 pm
- Forum: General Discussion
- Topic: Can't install required libraries for SP on Ubuntu 22.
- Replies: 6
- Views: 23780
Re: Can't install required libraries for SP on Ubuntu 22.
I guess you could download this one i use.
It goes to server root folder(where is cstrike folder located for example) /bin
It goes to server root folder(where is cstrike folder located for example) /bin
- Wed Jun 05, 2024 6:02 am
- Forum: Plugin Development Support
- Topic: [CS:S] Scope Detecting
- Replies: 7
- Views: 57011
Re: [CS:S] Scope Detecting
from enum import IntEnum from players.entity import Player from filters.weapons import WeaponClassIter snipers = {weapon.name for weapon in WeaponClassIter('sniper')} class WeaponMode(IntEnum): PRIMARY = 0 SECONDARY = 1 MAX = 2 class MyPlayer(Player): caching = True ...
- Wed Jun 05, 2024 6:01 am
- Forum: General Discussion
- Topic: Source.Python cannot be installed (CSS)
- Replies: 5
- Views: 21664
Re: Source.Python cannot be installed (CSS)
I tried to install Source.Python on the CSS server, but when I enter the command "sp", an error appears: Unknown command "sp". I did everything according to the instructions and I don't understand what the problem is. :frown: What is the error? Can you paste the error using: [co...