Search found 13 matches

by Absolute
Fri Dec 06, 2013 1:21 am
Forum: Whatever
Topic: Whats going on?
Replies: 7
Views: 9266

Did CS:S ever pass the 100k mark?
by Absolute
Mon Dec 02, 2013 2:27 am
Forum: Whatever
Topic: Whats going on?
Replies: 7
Views: 9266

If you want sightly more usability you could still use my library (and maybe my fork SP). At least it provides a way to create popups and some other stuff. But yeah, too bad this isn't going anywhere, though to be fair, CS:GO turned out to be quite garbage sadly, but it still has potential on the "...
by Absolute
Sun Sep 02, 2012 3:04 pm
Forum: API Design
Topic: Information lib with constants in it
Replies: 7
Views: 8641

Information lib with constants in it

It would be cool to have a library from which you can import constants from, to make the code more readable.
For example you could have CS_TEAM_CT = 3, or you could have all the flags in that lib.
by Absolute
Wed Aug 29, 2012 5:23 pm
Forum: API Design
Topic: How about es.fire/es.give ?
Replies: 14
Views: 15461

Monday wrote:You might be able to "give" by turning on sv_cheats 1, using the cheat command, and then turning sv_cheats back to 0 until we get a more elegant solution. I don't have any ideas for fire yet..


ent_fire? or did they remove that command in csgo?
by Absolute
Wed Aug 22, 2012 10:46 pm
Forum: Plugin Releases
Topic: GSRPG (German Slaughterhouse RPG) [NOT RELEASED - COMING SOON]
Replies: 8
Views: 9893

Yes, but in a different Thread, so it wont make the server stop for 5 seconds.
by Absolute
Tue Aug 14, 2012 7:44 pm
Forum: API Design
Topic: Player List Filters
Replies: 20
Views: 20550

the | is the bitwise or
We should have constants anyways, so you can for example import the cstrike info and then have cstrike.TEAM_CT = 3, I can never remember that stuff..

I think you can invert bits with the ~ operator in python.
by Absolute
Thu Aug 09, 2012 1:20 am
Forum: Whatever
Topic: Syntax highlighter test..
Replies: 7
Views: 8178

The python syntax Highlighter looks broken, I have twice the amounts of lines in highlighted code:
ex:
http://www.sourcepython.com/forums/showthread.php?76-Player-index-userid&p=348&viewfull=1#post348
by Absolute
Wed Aug 08, 2012 8:43 pm
Forum: Whatever
Topic: Player index / userid
Replies: 4
Views: 6015

It depends on what you want to do, the cool thing with indices is that you can read out the properties of the player like you would do with any entity, the userid on the other hand will always be unique (till the server restarts).
by Absolute
Sat Jul 21, 2012 4:28 am
Forum: API Design
Topic: Get/Set event variables
Replies: 6
Views: 8425

Just as a fyi: weapon_fire doesn't spam anymore it only fires when you actually fire the weapon (atleast in css now)
by Absolute
Wed Jul 18, 2012 4:02 am
Forum: API Design
Topic: How about es.fire/es.give ?
Replies: 14
Views: 15461

I think it will be more like SM does it.
by Absolute
Wed Jul 11, 2012 1:24 am
Forum: General Discussion
Topic: Admin System
Replies: 22
Views: 22722

I really don't think that there should be an admin plugin packed into the main files, people should have to get the addons they want.
by Absolute
Tue Jul 10, 2012 12:28 am
Forum: Whatever
Topic: Finally!
Replies: 5
Views: 7113

Yes please
by Absolute
Tue Jul 10, 2012 12:19 am
Forum: API Design
Topic: Event system discussion
Replies: 22
Views: 25848

I think you should have to register functions for events on plugin load, that way you could even change the hook type (like SM does it).

Btw: the .res files contain how many variables the event will have and their types, why not parse that one once? (if you really want to have it the native way)

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