I'm currently fighting a little CS:S thingy that keeps your camera attached to your ragdoll after death. For about 5 or 6 seconds with the disabled freezecam.
With enabled freezecam things are more complicated. If there was an attacker, you'll get a nice view of your attacker, but there wasn't (suicide), you'll get same 5-6 seconds of viewing your own body.
Tried to play around with
Code: Select all
cl_disablefreezecam
Code: Select all
sv_disablefreezecam
The reason I'm asking is because the very moment the camera detaches from the body and goes to free-look, MoTD page gets reloaded - and that's really messes my MOTDPlayer behavior.
Is there any cvar to change the time your camera is attached to your ragdoll for or, maybe, completely disable it?
Thanks.